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What is the Arc Client?
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  • There have always been three things I have wanted in this game: paladins druids monks The standard fighters, clerics, wizards & rogues have never interested me.
  • What I found disconcerting was that the first right-mouse attack (Reaping Strike?) is somehow linked to your stamina. I often found myself spending stamina to sprint to avoid AOEs and to quickly position myself behind a boss only to find out I didn't have enough stamina remaining to activate the right-mouse charge-up…
  • I kind of wish they put this stat bonus information on the character selection screen instead of the flavor text it uses now. You don't see what your stats actually do until you after you've rolled your character. I kept wondering things like, "what does strength do for a cleric" or "what does charisma do for a rogue" as…
  • This is a beta. We are here to provide feedback to make a better game. Actually, the healer aggro is far worse than in other games - it's obviously broken. And this is not just about tank threat management. - If another class goes in and hits the mobs first, and the cleric immediately pulls all the mobs off them as soon as…
  • In every beta, classes are typically the last thing to get worked on and major overhauls can happen right up to launch. DAOC did a total overhaul of wizards and split them into two classes, Wizard and Theurgist, a couple of weeks before launch. WoW completely revised the paladin right before launch, and overhauled the…
  • The reduction in cleric self-healing is overkill. Clerics now have the fewest survivability tools and must use more potions than other classes. That, combined with the broken threat management where clerics pull aggro off other party members, means the class is no longer fun in it's present state.
  • Threat generation in this patch is broken. There's many long threads complaining about clerics pulling too way much aggro.
  • The aggro for clerics is simply broken. Clerics now aggro the whole room. DPS simply will not pull the aggro away, even if the cleric stops fighting. Combined with nerf of cleric self-heals only having 50% effectiveness now, clerics are literally in a world of hurt.
  • High aggro and low self-healing is not a winning formula. Last beta weekend I had fun with the cleric, after this weekend, if they don't fix it, you couldn't pay me to play one again. This weekend my cleric grouped with a great-weapon fighter who favored using the slow, charge-up attack. That pair turned out to be a…
  • No reward goodies for Champions Online? Boo!