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khaelithdarksoul Arc User

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  • QFT, I'm ok with stopping adds kicking off the cliffs, IF they reduce their HP (easier to kill) or strength in numbers (less to kill)!
  • Please, do something about the adds at the boss-fights! Make the less on count or less in power, but right now its terrible :(
  • As I said in an other thread: Bosses are OK, nerf Adds! An example: Let them spawn every 25% of the boss, 5 strong Adds or 10 weak ones or a mix of it (2 strong, 3 weak) But please stop spawing adds like crazy! Sure, they should be annoying, but right now they are harder to kill (if even possible) than the Endboss itself!
  • TL;DR: Endbosses are ok, nerf Adds! __________________________________________________________________ IMO, the overall level of difficulty of the Dungeons, especially the Endbosses, are ok as they are. BUT please do something about the adds! Reduce thier HP, make them less or something similar. I don't have a problem…
  • TBH, I dont know, still patching to test it, but on paper it doesn't sound like it. Unstoppable: This power now grants temporary health based on how much Determination the player had when activating it. EDIT: Maybe I get that wrong about movement buffs, if it was a bug, the a positiv buff was removed while active and now…
  • I really like the changes on the Sentinel build, but the "updates" on Unstoppable ... I really don't know, what I should think about it. Getting hitpoints is nice, sure, but I liked the dmg reduction and it doesn't ignore some movements effects now? Why? :-(
  • Talking as a GWF, I'm not really convinced about 1 of the changes: Unstoppable: This power now grants temporary health based on how much Determination the player had when activating it. So, no more dmg reduction while active? Edit: I got the thing with movement buffs wrong. My bad. Sorry!
  • True, I take my responsibilty to play how long or often I want this or any other game, but it is their responsibilty to ensure that the game runs (mostly) bugfree. Sure it's a "open beta" (don't get me wrong, if there is now wipe / can spent money, it is released!), but this way (rollback) PWE punish happy players because…
  • Hm, 7 hours rollback - great, all progession I made yesterday with my friends is gone. I don't care about items / AD / AH while leveling, since most items will be opsolut when I hit 60, but TIME is important to me. How you gonna replace MY TIME I have spent?