@asterdahl Since healing now has the reduced crit severity, would it be possible to go back to needing the same amount of crit as damage? This would allow supports to focus on other stats, armor pen for example, to make what little damage we do feel somewhat rewarding.
> @arazith07 said: > (Quote) > None of us are denying this, and this is why we are asking for shields to be nerfed/removed, and not for Cleric and Warlock to be buffed The only issue with that is the end game content is being balanced around having shields. Otherwise we wouldn't still have the one shot mechanics that we…
After looking at Zariel challenge any group without a pally is going to suffer. One of two things needs to happen, take away shielding or give cleric and sw the ability to overheal in the form of temp hp. Currently this isn't balance. Furthermore the aoe heal changes will be a detriment to console players where the aim is…
Luckily I already have an AC loadout that I switch to (grudgingly) when there is already a DO in the group. However I hate playing AC and if these changes make DO unwelcome in group content (most likely) a break from the game may be needed. AC will now be using bts, which doesn't stack, and occasionally hg leaving DO…
Now the DO will be kicked from groups, forced to play AC again. I hated playing AC before and have no wish to return to it. This is a horrible decision