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What is the Arc Client?
Install Arc

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  • This is happening to my Hunter on PC. I submitted a bug in game as well as through support website.
  • After the second day of camping for this I dropped the quest. I have better things to spend my time. The rewards are not worth this much investment.
  • Relentless Avenger is now locked until level 74? The one power that added a ton of fun now that the knockback was removed is now locked. Why? This power allowed us to ensure we got to the enemies before the melee dps did and allowed some small boost in efficiency while soloing and is now not available for those of us that…
  • Does anyone know what Oath of Devotion will do when it is not disabled?
  • Our lack of a true dps spec makes soloing slower than all other classes. Having a 25% damage penalty (assuming Divine Justice) when soloing is not fair when we don't have a true dps spec to change to. Please consider removing the 30% damage reduction in Justicar for the following reasons: 1. Unlike Fighter and Barbarian,…
  • @asterdahl Haven't seen a response recently so I hope the negativity on the forums has not dissuaded you from returning to communicate with those of us that are trying to see the light at the end of the tunnel. I wanted to repost a suggestion/request in case it got lost in the mix: I have a request for relentless avenger.…
  • I was thinking about build options at work and here are my thoughts for tanking and would love opinions. Thrash: At-will: Oath Strike / Radiant Strike Encounter: Relentless Avenger, Templar's Wrath, Sacred Weapon Daily: Radiant Charge / Divine Judgement Class Feature: Composure / Divine Shieldbearer Rotation: Open with…
  • Can you provide us a list of zones/dungeons that you know are tuned correctly? I know you need us to test out all zones and dungeons to help identify where there are issues. However, if we at least had a list of the ones that are scaled correctly we can test out new builds and combinations and provide feedback in a working…
  • That is perfect!!! Thank you!!! Shielding Strike does not have a description yet. I am only lvl 71 so it's not unlocked, however when I click on Heroism, which is also not unlocked, I can see the full description of what it does. More feedback on powers to come shortly.
  • Has anyone found a way to make the Stamina and Divinity bars less transparent out of combat so it matches what it looks like in combat?
  • Soloing feels much easier as Oathkeeper. Bane from range to pull, activate circle of power for Divinity regen and then stand in the circle of power switching between Bane, Smite and At-wills. Channel Divinity with Guarded Prayers still feels slow, but maybe that is intentional. And we don't have the 30% damage penalty (25%…
  • I ran Castle Never last night and although we were successful, there were parts that were ridiculous (in a bad way) both from a mechanics standpoint and as a Paladin. I tried a bunch of different powers in CN as well as solo so I would like to provide some high level feedback rather than going power by power as others have…
  • Not sure if this was posted yet, but after I chose my feats, two of them still say OR between them and the game thinks I still have powers to spend. The Character icon on the top bar is glowing and the Powers tab is blinking. Not sure how to attach a screen shot.
  • Stronghold is a known bug and has to do with scaling. It was acknowledged by Cryptic in another thread.
  • Agro hasn't been an issue, surviving was an issue in Lair of Lostmauth. Both the first and second boss was having trouble staying alive. We also somehow got overwhelmed by the packs between the second and third boss. Part of the problem is also that a lot of class features and feats almost push you to use Smite which eats…
  • Please explain what you are doing as Paladin (powers/class features/etc) during these playtests because I have tried a number of combinations of power and I am not finding this to be a fun experience. And if the answer is to swap between Block and Absolution then this will be a very disappointing Mod.
  • Yet another example of your decision makers thinking they know better than their customer base and making a change they wanted that no one else wanted. Wake up and realize the old ways of developing products is dead. Listen to your customers before you lose them all.
  • If you are being serious, why would you suggest that? Was there an even worse idea that Cryptic had and this was the best we got? I think its pretty obvious from this thread that people are not happy with the change. If the developers at Cryptic really listened to your idea of the 1 hour timer, hopefully they listen to…
  • "I started thinking, if we get a total of 6 weeklies in the end and the cap will be 175, that leaves us short on 85 acorns a week, I know we will have the skirmish as well, but frankly if you dont want to do the skirmish, you would have to do 17 basemen runs! 17!!!!!" - Silverkelt (from another thread) Assuming the math is…
  • Seriously, what is the logic of putting in the 1 hour limiter? It's already painful/boring that the only way to max out our weekly campaign currency is to repeat 1 quest (Chult/Ravenloft all have multiple repeatable quests). Adding this limit makes a painful situation even worse, especially for people that can only play a…
  • Add The Goblin Warrens (Icespire Peak) to that list.