I already "worked" for my toon twice. It not only includes leveling and grinding dungeons/AD's but also an amount of time reading, spread sheats and maths. I agree with you that it is a good thing that your ability score roll will never be disastrous. It prevents more casual and intuitive players from frustration. Your…
Played around a bit on test shard. Seems AS got hit pretty bad. Nine second duration is pretty short when things get rough. But the main reason for this post: Is there any way to respec powers/ability score on the test shard? Afaik it's not available, which kind of defeats the purpose of a test server.
Wow you are so awesome! :rolleyes: On a serious note, a lot of people are stuck in the mind set of double dc parties. The irony is that it's actually non-dc classes that prefer to take double dc. Imho in any dungeon it's faster to have only one dc. I don't have a solid opinion yet about the changes, I will wait till I hit…
I see. Isn't it wonderful to have clear and transparant ingame info on stats/feats/powers/etc.. :D I'm usually pretty interested in mechanics & formulas and this game is a nightmare. I can completely agree that regen must work well with kiting or tanking many weak adds. However let's make a scenario where it is not a good…
Interesting build unspecified. However what I do find strange is that your hp is 27k with 10% regen, yet you regen at 1050-1350'ish. (which is basically 4-5% not 10%) Which makes me suspect that regen suffers from the -40% healing to ourselves? I'm all for going defensive but didn't really consider regen, I'm not really…
Yes but first you will need to actually roll for the gear and hope you get. Then it has to be actually usefull and not worse then whatever you are currently wearing. :p And then add in the factor that you might outlevel it quickly. I takes a lot of time to complete a dungeon, especially with people who are new to the game.…
I play like someone who has done low lvl random parties for dungeons before. You know.. were people don't bring pots and basically know nothing of the game. Most of the early/mid game.. parties don't even need a cleric. They could do dungeons just spamming pots. Imho it's better to take dps skills/gear first and ignore…
More healing is not necessarily purposefull healing. Imho end-game our own survival is key, without cleric the party will die. Many healing skill are not that helpfull for us when we have (multiple) agro. IF we have multiple agro and compare dmg taken vs dmg healed, it makes much more sense to reduce the dmg, not get more…
Early on cleric actually has great dps. We have some early aoe's and in skirmishes/dungeons can easily have the highest dps/kills. Later on we also get daunting light which can do a lot of aoe dmg as well. Though around lvl 40+ our dps compared to other classes starts to fade and it's time to start playing a more…
To OP: In the current state of the game, it's all about astral shield and hallowed ground. These cannot crit so I don't really see the point of stacking crit. My setup for epic dungeon boss is: At will: Sacred flames and brand of the sun. (sacred flames indirect bonus to healing with feat and brand of the sun for easy…