Explained here in detail: http://nw-forum.perfectworld.com/showthread.php?434491-Great-Weapon-Fighter-PVE-Critical-Issues Also we are losing a ton of damage next patch so yeah....
Well I guess the Dev's found that Slam was silly on even a single target so they nerfed it to a utility daily instead of damage daily. Well Mages just easily took our spot as Trash DPS killers.... In a dungeon run slam was usually my #2 damaging ability. Now I don't see a point of it being on my bar. Well maybe with all…
Well I guess the Dev's found that Slam was silly on even a single target so they nerfed it to a utility daily instead of damage daily. Well Mages just easily took our spot as Trash DPS killers.... In a dungeon run slam was usually my #2 damaging ability. Now I don't see a point of it being on my bar. Well maybe with all…
Well I guess the Dev's found that Slam was silly on even a single target so they nerfed it to a utility daily instead of damage daily. Well Mages just easily took our spot as Trash DPS killers.... In a dungeon run slam was usually my #2 damaging ability. Now I don't see a point of it being on my bar. Well maybe with all…
But that's the real problem what does a GWF bring that would make you want to bring one over any other class? Trash DPS, would rather have another mage. Boss DPS, would rather have another rogue (or mage for debuffs). Tank, better bring a GF because GWF have no threat modifiers. Tough dungeon, grab another DC so people can…
The GWF was the last class introduced in beta and had its ups and downs. Unfortunately it was nerfed hard in beta and I personally never had the time to test him much. What I did test was buggy and I was already bored of leveling characters that weren't going to go live at that time.
Your seriously quoting an 8K GS GWF that has no real endgame experience? The day I find a situation where GWF is worth bringing over a second Mage, TR or Cleric or even a single GF I will eat my words. So far no one has been able to deny that we are just a liability and our primary use is to speed up trash. People have…
I played with focused destroyer for a bit and while it was useful I just hated putting 5 points in something I would only get benefit with for such a small amount of time in a dungeon. I do agree though it is a nice talent and I might consider going back to it. I am starting to wonder now how much of any impact…
Race: Half Orc 23% Armor Pen without campfire and 24% with campfire (counting the 5-6% I receive from Con) 2 Piece Vigilant Warlord + 2 Piece Avatar of War Ancient Castle Champions Greatsword (with Greater Plague Fire) and Sword Knot 3 X Ancient Slavemaster's Ring on Control (Counting Ion Stone) 1 X Ancient Fugitive's…
Which is exactly why I made this post. With my experience with this game I am hoping that a detailed explanation of what is truly wrong can get a developers eye on this. Most of the GWF dps posts are just whining without any detailed information.
Why shouldn't we hit as hard as rogues in PVE? Also in PVP and PVE a squishy non regen/defense/deflect stacking GWF will go down faster then a rogue. A pure DPS rogue has way more survivability than a pure DPS GWF. I can run around Spellplague on my non perma stealth build and solo all the spawning pits while the group…
Every attack he has seems to be a high threat attack. At pet level 15 in the Mindflayer Zone he can pull agro off my 9.3k level 60 GWF with one swing on any mob. He will lose it eventually until he swings again though. Mind you this is a level 15 pet in the hardest zone in the game and he actually is doing pretty good.