And you are frustrated enough to post that picture. If you have something to say/discuss just say it. Im not even angry. I just dont know why you would post a meme in a normal discussion, unless you dont want people to take you seriously.
Ahh...so you are one of those who gets angry if someone doesnt agree with you or criticize the game? Refrain from making assumptions about people. But Im not expecting you to do that and have a normal discussion. Just like you said. If only it were that simple! Keep your way of thinking Im not going in discussion with you.…
The choice that I should shut up and play other games? If I want to criticize the game I will do it. Regardless of something else. Its not their style im having problem with, thats fine. Lots of games have that. But other games can create a cleric of their style WHILE MAINTAINING a great degree of freedom, varied skills…
Im not the one wanting cleric with a mace. Im fine with following D&D, because it has proven itself on pc with BG1/2, Neverwinter 1/2, Icewind dale, DDO etc. That, OR give us freedom. This freedom doesnt have anything to do with D&D or what not. I like freedom in any rpg. Tons of D&D pc games "limited" by the D&D rules YET…
Which is why I said or give us more freedom im also ok with that. Even without D&D name they have lots to improve concerning customization. Asking for more choice of weapons is reasonable right? Nothing related to D&D right? Asking for distinctive feats. Also something that would make the game more varied. D&D or not, this…
There will be lots of great dungeons created from the foundry but from what I have seen it has its limitations. Like multiple ways to finish a quest, not many different traps. But lets wait till the NDA has been lift and after the launch when the foundry is crowded with dungeons. We dont know exactly what the foundry is…
Yes you are being a bit too snarky. Although Cryptic did a lot of things wrong they also deserve some credit. Like the combat/settings/lore were great. They dont have to give us 100% freedom. Choosing what weapon to use and give us distinctive feats is also ok. So far I have seen feats like this: "Give your blabla skill…
Dont know about you but DDO has far better dungeon design than NW. That being said, if you dont use the rules then dont call it D&D. They can even just use a portion of it, but the basics needs to be implemented to keep it familiar. Right now it deviates too far from D&D. Now im not so strict about rules, but they dont…
This 1000x. I was so excited when NW was announced. Then I played beta just to find out how generic/boring the dungeon was. There is absolutely nothing special about it. No (creative)traps, no secret doors/path, no puzzles no big hidden treasures. Might as well play diablo 3 for zerg to the boss and kill everything on…
Ah man this sucks.Those are necessary for a varied and fun dungeon. Hope they will improve the foundry a lot. While the foundry is great it still has a lot of limitations. These can break or make the game. They need to be careful about it.
Cryptic doesnt need to make enough quests for players to play years. But it should be enough to go 1-60 without getting behind or making use of the foundry. This isnt too much to ask right? Foundry is great and all but it should be optional, not a requirement for a steady pace of leveling. They just need to make sure you…
Yea foundry is great and I love it. But Cryptic should provide the same amount of content as if the foundry didnt exist. If for example next year Cryptic brings out an expansion which raises the lvl cap from 60 to 70 with NO quests at all. Telling players this expansion doesnt need quests there is enough stuff on foundry…
I read something about they took most of the sidequests out of the beta. Can anyone confirm this? Also with the foundry there will be enough quests. But I dont want the game to lack quests because Developers are relying on the foundry to fill the gap. The game itself should provide enough quests even without the foundry.
I think the reason all parties are performing the same regardless of class is the solo ability. Each class has enough abilities in their skillset to play solo(most of them) Thus in a dungeon no one is relying on each other. Classes need way more party oriented skills. Like make a dungeon where archers hit like a cannon and…