A tiefling is in an office applying for a job. The man behind the desk carefully scrutinizes his resume. "This looks good. Really good. But say, I don't see this mentioned anywhere on here: can you turn undead?" "Uh, no sir. I can't" "Oh really. Huh. Well, have you ever resurrected a fallen companion?" "Can't say that I…
Why did the wizard have a cat's head, an owl's head and a raven's head mounted on his wall? He liked being around familiar faces -- Why wouldn't the wounded halfling approach the campfire? Because he was told this game didn't have any friendly fire. -- Why didn't the skeleton receive a reward after winning his PvP match?…
There's a 0% chance I would level a new character. And the amount of AD I have, pitiful though it may be, was earned by me. Throwing away 2 weeks of my time is a pretty, pretty, pretty, pretty good way to ruin the experience. The economy can come back but if a wipe happens, I wont be.
I think the larger things that really take away from the D&D flavor are: No alignments No skills No reflex/will/fortitude defenses No rituals No non-combat spells/utility powers Health pools/damage in the thousands No d20 for combat/No dice for damage Being able to have a crit chance greater than 5% NO SKILLS! Leveling up…