> @ukspawn said: > This doesn't make any sense. The reasoning you're giving for disabling/removing the quest and thereby the weapons is because they can now be obtained as transmutes??? Apologies but I don't see the logic here. Perhaps there's further confusion because there's two sets of "elemental" weapons that are/were…
The cost of the upgrade from what I can see isn't a massive gold sink per enchants so not much to worry about, just stack up a few hundred gold before mod drop and you'll be sorted
rank 9s are useful for nothing but refinement points anyway, we can only get rank 2 of the new one yes but that's 3 x the worth of the current rank 15's. The change is so you can use different enchants on different loadouts, costing gold to upgrade isn't really an issue since there is very little reason to use gold for…
Cant donate surplus equipment to the guild coffer. Group heal guild boon only grants 10% of the potion not the full 75% as specified by the guild boon. When using the forgehammer of gond over another item for crafting the focus goes up but the % goes down.
Description for forte on the bard is bugged, says "{UNTRANSLATED: Forte_Player_Secondary_Minstrel} - Minstrel Forte {UNTRANSLATED: Forte_Player_Secondary_Swashbuckler} - Songblade Forte"
Major kits are at level 35 meaning we cannot equip them and any loadouts with gear that has them on cannot be used, this also makes all loadouts useless if you do have them on because you cannot switch