Manycoins (into which I was dumped by an RIQ) is also largely unplayable. Waves of enemies in multiple locations = swift death. Encounters can't keep up, at-wills don't cut it. Cleric can't heal in 2 locations (and gets tapped out of divinity quickly, anyway). Cut enemy hp and damage in half, and maybe most groups will…
Same. Also sometimes spawns twice as many souls as normal. Ras Nsi cc lasts so long without aa that most party members wipe from hands. Just not winnable even with v exp 22k group.
I understand that the dev team is committed to elimating buffs, but that is a terrible idea. Buffs and debuffs enable group play by players with varying IL. A 13k CW can still be very useful to an IL 15k party by applying smolder & ray. In this new system, a 13k CW is...a waste of a party slot for a group at IL 15k. This…