People (including myself) have offered other solutions so far in the thread. Then someone who played 24 hours of Neverwinter also matters. Because they are a new player with potential.
Why do you assume that? It is very hard to stay in the level range until you get to max level. Don't be so disingenuous. Even if someone played less than 24h, it could be a serious issue that discourages them from playing more and as such, spending money on the game. Playtime doesn't matter for opinions.
The alternate I've thought out would be to allow to lower a character's effective level to that of our quests and party's quests. Kind of like City of Heroes did with their Flashback system. That way, I could keep adventuring with friends and not be worried about overleveling a zone. It takes so much effort to not…
Couldn't it turn off the boons and artifact leveling then? Honestly, I find Neverwinter unpleasant to level because of this. I avoid double XP weekends like the plague. I'm sure the developers could find another solution.
I don't play XP weekends because of the boosts. I haven't used my XP boost items since beta either. How would it affect PvP? People getting better items? They can already by playing multiple characters.
I know that it's not the same as other UIs (I mentioned it my ticket to recover a lost companion) but I find it more egregious that it's not the same as another Cryptic game that uses the same engine.
I decided to look for French sites giving free codes and I found this for Wandering Monster. This expired, no more keys. One person in the comments mention not receiving the titles though. Italian site for Offensive pack here.
I've posted my list before but really, the thing I wish for the most is better communication from the developers. There's not even a "Thanks for the feedback, we're looking at it!" acknowledgement I've seen. It's worse if you compare to Marvel Heroes, which came out two weeks before. The dev communication there is AMAZING…
I wish. It would be the best solution for everyone with the incredibly fast leveling. I could just stop EXP gain and enable it when I'm ready for my next level-up. I still wish they'd slow leveling though. City of Heroes had that in the end (after Cryptic sold it). A patch on the test server lowers difficulty in the 50s.
I've listed the fixes I'd like, not new content. * Slow down leveling, can't enjoy the story content properly right now * Make skirmishes have doors/NPCs to enter them * Make skirmishes levels overlap each other * Account wide-bank, like in STO * Make companions on the Zen store account-wide * Allow party member to be…
I'd really like if Gauntlygrym was removed from the Daily Events for now. Put it on a separate queue. It's cutting occasions for bonuses on skirmishes and dungeons.
This is really grating on my nerves. Even if you watch closely your experience and try not to level, praying at an altar or campfire can make you level. It's just ridiculous. I also hope they reduce leveling rate. They made content, don't they want the players to actually enjoy it?
This is really grating on my nerves. Even if you watch closely your experience and try not to level, praying at an altar or campfire can make you level. It's just ridiculous. I also hope they reduce leveling rate. They made content, don't they want the players to actually enjoy it?
Because they surely have different teams doing different tasks. And like the first poster said, they took the same animations as other mounts/companions, so it was easy. Really, I think this is a moot point. Don't like it? Don't buy it. It gives more choice to the players and that's fine
It doesn't even look the same. Similar, yes. So what? I don't see a problem with sharing assets between games. Especially if it gets us content faster. A lot of the systems in Neverwinter were worked upon in Star Trek Online and Champions Online before. Lliira's symbol is also stars. Seem like the original poster is trying…
There was already a discussion earlier. They really need to slow down leveling and allow to do skirmishes from a door (like dungeon delves) or make epic skirmishes.
You will receive the codes by email. See this post here. Star Trek Online is directly from the C-Store in-game. radiick507 is mistaken about the purpose of your question.