I've run T1 and even some T2 now, after my first try i decided to invest some AD on my OP, get an augment, purple artifact, some boons and the next runs went more smoothly what i mean is tanking doesn't feel natural in NWO, I don't mind dying because i stayed in a red zone or took a big hit but a normal attack shouldn't…
I agree that epic dungeons should be challenging. The problem is that new players have no idea how to play their class in dungeon they just go t1 to get 1-shot by some randome trash mobs. They should at least give us normal 70 dungeon s sot that player can learn what to do. I facerolled the content to 70 with my prot OP…
Paladin's animation are just ****ing slow. Against a good DC/CW/TR/HR player you can't land a DJ unless he's CC by another guy they just have have to press shift and laugh at you. Now ill just spam divine protector with binding oath,templar wrath, purifying touch, protection and truth and let them enjoy hitting me till…
Why nerf our only real single target spell, OP already have plenty of AOE spell. We can't rely on our shift, or soulforge and now it'll take years to solo monsters like giants or lair boss. Just one question have they fixed shield of faith or is it still broken ???