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  • Agreed. A big thank you to Cryptic/PWE/Dev team for the Winter festival. Cheers :)
  • Still no updates or hints of fixes..is anyone even looking?
  • You do understand that it does not justify this bug, right? There are people in the game that might still want to try out new builds and game styles and the game should be able to enable it. Punishing charge can give that extra bit of mobility allowing a GWF to dodge when their stamina is used up. Works fine for some boss…
  • Can we get some confirmation or acknowledgement on this one? Anyone working on it..would be reassuring, I'd hate to repec for this :(
  • Yeah, thought this was an old bug, but certainly seems more frequent with Mod 6. Even when your determination bar is fully charged, Unstoppable won't activate. Have to spam the tab button or pray to the NW Gods for a bit of luck, before it resolves. Not game breaking (although does impact survivability and dps), but…
  • Confirmed. Just respecced to try out Punishing charge at rank 4. Should have tried it on Preview. What a waste. The screenshot should be self-explanatory. Only one charge instead of 4, at rank 4.
  • Well then, looks like they messed up either way. Root is a form of control and should be classified as control. Any argument otherwise, is just a pointless exercise in Semantics. :/
  • For one thing, the scoreboard seems to reset after every phase. Just check the scores after you have killed severin, or after each round of the dragon heads. It will appear a clean slate, until someone starts hitting mobs at the clerics. So, in all probability, the scoreboard is meaningless. The scores/ranks that you see…
  • Refinement system definitely needs rework. Better balance between classes and builds. Make all classes and builds more evenly useful and desirable.This needs rework from different angles for PvP and PvE, so that a fix in one does not break the other. No forced PUGing. <This is also a work in progress, I may add more, but…
  • +1. LS was a broken stat, while Regen can use some modification. Not sure how much the "Fix" will fix things, but it sure needs changing. I would have preferred diminishing returns hitting LS harder and at lower stat points, rather than an RNG system, though.
  • What? No "Vs GWF"? Don't GWFs count anymore. Are we just gonna ignore them :p is that even a valid complaint. Your name has "Ranger" in it. Wizards having more range may be a concern, but this? Feel free to mention your build (unless I am missing something) :/
  • Really? And you have tried all these builds? Kindly post these builds where the GWF is "kinda equilibrate" and "slightly under other PVE build of other class in PVE party", oh wise one. :/ The only way GWFs seem to be able to compete (or at least the ones that stand a chance) are the ones BiS, and having a 5k+ GS lead over…
  • Strangely, been getting a lot of game crashes as well, after last week's patch. No idea why. And happens often, if I alt+Tab out and back, or if my internet disconnects. Although other circumstances also have been leading to the crash. It does not directly crash to desktop, though; more of a game lock-down/freeze, and…
  • Strangely, been getting a lot of game crashes as well, after last week's patch. No idea why. And happens often, if I alt+Tab out and back, or if my internet disconnects. Although other circumstances also have been leading to the crash. It does not directly crash to desktop, though; more of a game lock-down/freeze, and…
  • Heheh..this one :p I mean, they are really re-defining classes right? Oh, and Control wizards that don't really control (Please leave your damage =control argument at the door; going by the logic..dead mob=controlled mob, there really is no requirement for any class/utilities beyond damage dealing ones).
  • Perhaps would have been better to split the poll for PvP and PvE, since averaging their ratings for PvP and PvE may paint an incorrect picture (Not sure if Multi-polls within single threads are possible, but feel free to suggest). Eg: A class may be 1 for PvE and 5 for PvP, so some one may rate it as 3, but that is not a…
  • While I would agree, currently there are no weapons in the GWF's arsenal to be effective. No, not contradicting myself, just saying that GWF has nothing at the moment that cannot be performed (in most cases better than GWF) by other classes. In my opinion, a GWF should have an equivalent shot at Paingiver as CW, SW, TR and…
  • If current Mod (5) status is any indication, I'd have to say Bottom feeder, Invoker, RAD generator. As most people have already suggested, we would have imagined it to be a tanky yet reasonably high dps character. I know I did. This one. This is what I believed. And that SM would be offense while IV would be more Tank. And…
  • Since this is the same as another thread (http://nw-forum.perfectworld.com/showthread.php?787081-GWF-amp-Mod-5-%28PVE-Worried%29 ) I noticed today, will copy my response in here (Yeah, feeling lazy and shameless :p ).. Unfortunately, the discussion on the purpose of a GWF has existed on the forums since Open Beta days.…
  • Unfortunately, the discussion on the purpose of a GWF has existed on the forums since Open Beta days. When I rolled my first character, which was a GWF and was looking for parties after I hit 60 I was constantly asked "What role will you be playing? Are you going to tank? But we already have a GF for that? DPS? We have a…
  • I see that Ferocious Reaction has been buffed for IV GWFs in the Preview patch notes. Can we please have a buff for Steel Blitz for Swordmasters as well, please. It just seems that SMs are becoming less and less effective with each passing Mod. Am I missing something?
  • Awesome, finally something new to wait eagerly for. And to address the GS concerns that a lot seem to be raising (have not read all 7 pages of this thread, just a couple, so excuse me if I am missing something), would be nice if the made the 10k as Normal mode and 13-15k as an Epic mode (much like current SoT and LoL). And…
  • I understand this thread may be somewhat old (semi-necro or getting there). However, I thought I'd still add the results of the last batch of 100 coffers anyways. All 100 boxes were opened on Live at around the same time. In addition, I opened a stack of 19 Pre Mod 3 boxes (or whenever they added Aquamarines) that I was…
  • Renegade build and MoF paragon can be considered as nerfs. Of these, Renegades may (or may not, knowing what we do of these updates) get some rework thereby making them useful again (does not necessarily have to be measured using your epeen dps stick). The shard was rightly nerfed, since it was doing way too much of both,…
  • Wait, what nerf in Mod 4? The CW is still the top dps, although it has to share some limelight with SWs (SWs may pull ahead, since a lot of them may not be equally geared and specced as compared to CWs). But the CW still pulls way ahead in PvE (at least pre-Mod 4 dungeons; ESOT and ELOL were designed to negate this, but…
  • Tried this out based on a suggestion from a Legit community player as well. Unfortunately, in my case, it has not worked. Do appreciate the suggestions. Almost wondering if, rather than the bug itself, if the workaround was fixed. If this is the case, it was not a bug and Barkshield binding to Character is working as…
  • Yeah happened to me as well. The price you have to pay for playing with PUGs. In fact, I was naive (no, correction..make that stupid) to pass the lead because one of the party members needed it to change the loot settings to "fix a bug". Yes, Yes, I know. I should have followed the rulebook when playing with PUGs and the…
  • And once again..No, they arent asking devs to remove Life steal from the game. Just nerf it. You like sucking, suck in moderation :p
  • * This game is made with life steal in mind, Yes. But it is not the only thing in mind. There were intentions to bring a lot more than just one stat. Unfortunately, a lot of it were capped or just plain ineffective. But to respond to that one line of yours-No, Life steal was not the only thing meant for this game. I will…