IMO if you decide to start charging up an Aimed Shot while you're in range for something like an AoE, you deserve to get hurt because you're taking an ungodly amount of risk. You forget when comparing Reaping Strike to Aimed Shot that while a GWF needs to get into the face of the enemy to do this when he has absolutely no…
For reference: we're talking about the current state of Aimed Shot. Looks like we're on the same track of thinking. How about the rest of you guys frequenting the thread? Maybe we can let the devs know this is the kind of change we're hoping for and leave the number tweaking up to them as far as this At-Will goes?
I have a major issue with the whole opinion that this is an At-Will that should allow you to nuke someone with NO consideration at all as to your current situation. Yes, it is an At-Will. No, that does not mean that any situation at all calls for using this particular one just because it has high damage. While I might…
I think I like option 2 more and it was one of the ideas I had when reading some of the other feedback on Aimed Shot. Although I currently use it I do get kind of ticked off that one stray ranged hit that takes maybe a fraction of my health interrupts my shot. I'd rather have a substantial amount of health loss (10%+…
Bug: Appearance of "Lion's Claws Blade" The Lion's Claws Blade which can be picked up from the Lion Seal Vendor doesn't have a picture in it's icon. Additionally, when equipped, the blades turn out to be shields. Picture #1 Clearer Picture #2
Not sure if this has been mentioned before but the exact situation that just happened to me is I was standing on a cliff looking down at some bandits in Blackdagger Ruins and fired a shot at them before Marauder's Rushing at them. After an odd skip in the animation I ended up back on the cliff dead from 100% to 0%…