Well I mean, they are VERY active on Twitter. That is where most of their give-aways and general updates are posted. I'd say, join us in the 21st century and get a twitter lol
At this point, I would say judge it by the time table from PC. However long it took PC to go from MOD 9 to the LM nerf will most likely be the same amount of time for us. I think someone mentioned before that it was 3 weeks or something, not exactly sure.
Except KF, that also needs to be fixed to work as intended. So aside from Puppet, KF, and MF (which ALL need serious nerfs)....the other powers and stuff should be buffed.
Not everything lol. Main one I can think of is survivability. Pally, with the combo of Wraith and Oath, are pretty much un-killable. GF has nothing like that, except for a daily that gives HP for hitting something. In fact, the only things that the GF is better at is Buffs and Threat, that's it.
....I'm sure they know the bugs, not only from playing but also from the NUMEROUS posts on the forum. Finding and knowing the bugs are different from actually fixing them unfortunately. Which they seem to have a bit of trouble doing :(
Yea, that's what I was referring too. @indylol Even w/o being as geared as you two probably are, almost any combo of GF and SW could solo Lostmauth due to the extremely broken SW.
Not really meltage there. Real meltage is using buff-debuff DC, GF (buff), and 3 SW using broken tactics. That will melt everything technically. But its a cheap way to play, mainly because of the broken SW.
The same argument could be argued for keeping it the way it is though. How hard is it to hold one button and press another? Not too hard. I personally think it would be more of a hassle to press RB+A to interact than to jump. In any case, you dont need to jump anywhere in the game except for Lostmauth and the quests in…
So you focus on survivability with your HR? Not so much DPS? That fine, but it probably would have died quicker (or not, who knows) if you had used DPS attacks instead of defensive/surviving ones right? The main one I noticed is Fox, it is great for the team and surviving, but not the best DPS.
Yea, the Zen Market for that reason is very finicky. But most things on the Zen market, unless expressly mentioned, or usually Bound to Character. Then of course you have VIP and Keys, which are Account Bound. I have been in the same boat as you, so all I can say is....you live and you learn.
1st off, I am pretty sure there are hard numbers indicating that the Dread enchant is not the best, or even very viable, for a TR (same for GWF). As for your defense slot, it does not really matter too much since the TR is a VERY squishy class. My TR focused more on HP, just because more HP doesn't hurt. The Orcus set is…
Currently on Xbox, unless you use a broken mechanic SW, the highest ranged DPS is the HR. But it all really depends on how you play, gear, and companions etc. But yea, if you have the HR/SW/CW with exact same gear and everything, and don't abuse a broken mechanic that is getting patched....then HR is your best bet.
Does the Character History really matter though? I can't be the only one who just speeds through that part of Toon creation right? I mean history does nothing to change the Toon, or the stats, or powers. So why does it really matter? Disclaimer: Not trying to bash your post, just trying to understand the need/longing to…
Go to the character powers page and scroll all the way down to respec, its the little button looking thing at the bottom of the page. The retraining you buy directly from the Zen market just builds up in like an invisible queue, and you only realize you have it when you scroll all the way down, as mentioned above.
As nice and confident as you may be in your TR, which I'm sure is awesome, it is virtually impossible for you (and ANY TR) to out DPS a GWF with the same gear and companion (with bondings). But way to keep your spirits up. Edit: This just pertains to right now, in-game, on Xbox version.