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  • I agree with all. The current state of Rage of Bel is just redundant from my point of view. The bottleneck should be the Bel encounter and not the incursions. Either multiply the the number of enemies that needs to be killed to charge the Bel meter by a very very large margin or give a minimum amount of time for incursions…
  • Few new bugs that I noticed with last patch: 1. A lot the companion equip bonuses are divided by 10 for no good reason. For example Erinyes of Belial instead of 4% Crit sev and 2k defense now gives .4% Crit Sev and 200 Def. I noticed at least 7 comps with similar problem; 2. A lot of monsters are way too fast especially…
  • I basically agree with most of the previous comments that this new changes HAMSTER us all over the board but if it's implemented correctly and some additional small tweaks are made (slightly increasing enchants and mount equip ratings, balance racial bonuses, etc.) it might play well and actually be a good QoL improvement.…
  • I apologize if those were brought up already. Haven't managed to read all the comments yet. Let me start with saying that I agree to most comments I see here and I'll acknowledge that both paragons of the fighter need some additional work. There is still a lot of time before the mod is released so I still have hope the dev…
  • First of all, I apologize if this was already reported. Haven't red all the comments. On the very last quest, elite vampires and the cult boss basically 1-shot everything. I ran it as Dreadnought GF with 300k+ HP and 50k+ defense (other defensive ratings are maxed). Still the cult boss did 300k+ dmg with almost every hit…
  • I beleave that if you take the quest and complete an actual cr run it'll be considered as completed and you can reclaim the weapons but not 100% sure
  • Thx for the response pitshade :) Yes, I'm aware of the situation you're describing but i'm prety sure that's not the case. For the mw weapons - maybe but for my weapons i'm 99% sure they were both bta last time I checked and now ... (no chages made in the said period)
  • First of all, thank you for opening this disscussion and i hope at least some of the repoeted bugs will be fixed soon. Here is my short list (the order is not random with 1 being the most severe): 1. FIX YOUR SERVERS. I know this was mentioned many times and the usual excuse is "it's not us it's your ISP" but while that…
  • > @rifter1969 said: > OP, thanks for this because I'm too confused by the Orcus set. > > OK, I main an SW and I have heard that it is BiS. > Right now I'm using the Loastmauth set... and I have been hesitant to use Orcus... > > The reason is because of the bonus, it has me somewhat confused. > I know it gives bonus damage…
  • Great ideas there Siege :) I agree and will be happy to see all of them implemented. Just one thing from me to add as suggestion for stronghold boons system - make different tears of the same boon (similar to Chult system) and let us do every possible combination (with some limitations ofc). For example: instead of the…
  • I'll start by saying I play mainly PvE and rarely do some PvP to help my guild. I can't give you actual numbers but I can share my experince with you. From what i've tested out, you CAN'T get completely imune to cc effects but you CAN get prety close to that aproaching 100% cc resistance. My dc is currently running Elven…
  • > @stark760 said: > Anyone know if mark works on 2nd boss when he still ahs bubble up, which is most of the fight? I've had people tell me Commander strike not good in there because you can't see the mark. But seems the damage is still giving combat advantage. But not sure Yes, it works as intended although visuals are…
  • Thanx all for your posts! Some of them was very informative. I want to clarify something important here 'cause apparently a lot of you misunderstood the topic (or maybe I haven't phrased it right). I started this discussion NOT to figure out the perfect speed run party but rather to gather information about how to make the…
  • @qexotic and @oria1 I agree with you both that there are no bad classes just bad players. I hope ppl don't get this discussion wrong and end up excluding some classes from group content. On the other hand it might lead to the birth of new builds and rotations. For example I've noticed that almost no GWF uses Battle Fury…
  • > @micky1p00 said: > The one I'm in. > > (You didn't said top damage, you said the best) :) I take it that your comment is probably sarcastic but it is true that some individuals stand out although that was not the purpose of this topic. I am genuinely curious what other players like to experience in a group content and…
  • > @tom#6998 said: > AcDC/DODC/dpsGF/dpsOP/GWF > > Brings the highest dps output imo. Altough an argument for a HR instead of GWF could be made cause of the insanely strong longstrider buff > > You are probably right that the suggested group will out the maximum dmg but damage isn't everything in this game. I'm aiming at…
  • I never get bored while running my Gf because there are simply too many scenarios you can get into and gf's adapt pretty well to almost anything the game can throw at you. Plus I'm interested in the actual rpg in the game and the synergy between the different classes. It's one thing to run with gwf and completely other to…