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What is the Arc Client?
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  • Ding ding ding. Now swap out 'balance' for 'economies' and you have your argument for why the Lostmauth set (which breaks the very definition of balance) breaks the game, and why fixing it should be considered just as necessary as the economic change. We'll disregard that fact that again, physical laws aren't always…
  • Outside of the intimation that I don't understand how basic economic laws apply, economic laws are not at all universal, especially in multiplayer games. There are some that are applicable, like mudflation, in virtual economies that aren't at all applicable in the real world because in the real world you, as an individual,…
  • Few flaws in that argument though. This is a video game - nothing exists in any form but 1's and 0's. There was no economy change that 'had' to happen - actual people weren't being forced int real poverty, etc. Trying to create an analogy between a video game and the real world is always going to be a reach. One can assume…
  • WARNING - Rant ahead, want to first say that I am very happy with the effort put into the stream and that I hope this does become a weekly thing. Any frustration that follows is not specifically directed at Strum or any of the other devs but at the general answer above. Can I just say that I am beyond disappointed with…
  • You currently have one item set (Lostmauth) in the game that is considered "Best In Slot" for every single DPS class (and a few non-DPS classes) and can be responsible for upwards of ~30% of those classes damage output. Do you consider this an 'issue' or is it working as intended? If the former, why has it not been…
  • Again, all I can say is: There have been threads calling for a fix (not even a nerf, just the mechanic behaving the way it is theoretically supposed to) since the day it came out. When the devs fixed Storm Spell (almost the exactly same mechanic, with the only difference being it was a free class mechanic instead of…
  • I wish I was better versed at digging up the old forums, because it's the same argument, by quite a few of the same people, that always happens anytime this got brought up. People start whinging about 'striker/controller' this and '4th edition dnd roles' that to distract from the simple fact that the Lostmauth Set is…
  • It was nice that he covered mine about Chewbacca without even being asked. Good to know that he was forced to. Also Chewie is the best Disney Princess.
  • Mr. Salvatore - How do you feel that now, canonically, you never 'killed' Chewbacca? Thank you for all the great work, reading (and sharing!) it has been a huge part of life for as long as I can remember. Looking forward to your upcoming work in and out of Neverwinter!
  • This is going to be the first thing I do after the stream this afternoon. Good idea, and looking forward to it - is always good to remember at the end of the day that you play games to enjoy them!
  • So a bunch of this doesn't make sense to me. I could be misinterpreting some of what you're saying, but a few of the things I noticed: Complain exploiters are rich, before saying "we exploit eCC every day". Who is the we? Lobby to reward people who actually spend time in-game playing, before saying people playing 30 hours…
  • This isn't dev bashing. This is trying to provide feedback on how at least one person thinks communication could be better. First, saying "we're working on X" is exactly what has happened, but without any follow up. They've said "Dungeons are coming back", but we have no idea when. We have no idea what's causing the delay,…
  • But not really responding/communicating anywhere prominently noticeable, except through playing telephone with the community moderators. There are many, many threads asking for 'official' word on many, many issues and we're still in a near-vacuum of dev communication. No official word on the account-wide companion issue in…
  • Is there a particular reason their hasn't been any sort of 'official' (can't think of a better term at the moment, not trying to say the CT isn't official) word from the Devs on this timeline? There hasn't been any direct communication about this topic since they were removed other than through the 'we've passed this up…
  • My guess is it's a typo, which is incredibly disheartening as they specifically made a point after the entire "Bonus Account Companions" fiasco (which still hasn't been solved, by the way) came about because of an inaccurate copy paste and the community was informed in no uncertain terms that they would be proofreading all…
  • Been broke, still broke, still no official word, countless threads asking for one, countless threads discussing... Stormspell, which was essentially an class feature that did the same thing, was nerfed, yet the LM set stays untouched. Unfortunately, there has been absolutely zero communication or work on it in over four…
  • The official answer is "Yes", the less official answer is "Yes, but nobody has any idea when". They were removed to be 'reworked' at launch with Mod 6 (or roundabouts there) and replaced with the now updated versions of the current dungeon lineup. This was at the start of April. Since then, it's been a constant…
  • I'm 100% in support of this and will happily try to drag myself and any members of our guild who are still around after Mod 7 hits (though between the VIP announcement and the Stronghold Booster Pack that may not be too many) in to it. I've been worried about the efficacy of small guilds in this mod since they announced it…
  • I actually agree with the sentiment here, but that is part of the big reason I'm "alienated" - because I want to play a game where I have other things to worry about than grinding RP. Getting gear up to legendary or mythic quality shouldn't be the be-all end-all of the late game, but unfortunately it has been made that way…
  • Short answer to the original topic: Yes. Longer answer : for me personally, Neverwinter has shifted from a game I was actively trying to get my gaming friends to play so that we would have a fun, relatively un-monetized MMO to play together to one I absolutely cannot recommend to anyone. The experience pre-60 is still…
  • Serious answer: spend time running through all the epic dungeons we used to have to help gear guild members (or just have fun). Now though, we have a grand total of 3 options. The last expansion quite literally swapped actual gameplay CONTENT as endgame material for grind. The dungeons were fun to run regardless of whether…
  • Well, at the very least it's starting to look like they're being more careful about blog posts: http://www.arcgames.com/en/games/neverwinter/news/detail/9435363 "*All content listed here is subject to change." If they combine this with solid proofreading then at the very least it's looking less likely that this will happen…
  • It seems to be the way the new forums work - anytime someone responds to this thread (which was moved from General Discussion and then flagged with a Question tag) it flags the response with a little "Did this response answer your question" tag for me as the OP to answer and defaults to "yes". So until I go through and…