Happened to me as well. I was watching for one of my quests to pop up the last few days because I wanted to see if anything was broken ... it looks like it was un-published because one of my dialogues said "to pass through." Had I not just seen this post I would have been scratching my head for quite awhile trying to…
Now up to Version 1.1, with “Railroad Mode” for those who get lost when the sparkle path doesn’t work. And it won’t work. Because there are several paths past most encounters. Disclaimer: Railroad Mode will likely be a strange and unpleasant experience, with little semblance of choice. The railroad will also not likely…
Yeah, I go a little overboard with my dialogues and tend to have a lot of options (who doesn't like having options?) ... being able to copy sections of a dialogue would be immensely helpful.
Not being able to do this completely derailed my original plans for my latest Foundry quest (which was actually my first quest ... probably why I was overly ambitious in the first place). I even hand-crafted several houses and populated them ... only to find that the teleporters were glitchy and unreliable. *Sigh*. In the…
For those who are thinking along these lines I would just like to point out that, basically, they are giving prizes to every single eligible entry. On top of the green companion (which many already have) they are featuring every eligible entry, which was supposed to be a PRIZE for the best entry/entries. For those who…
After many, many tweaks and changes it is is now (mostly) done! I have just published Version 1.0 (still in the For Review tab) and it is daily eligible. Thanks to @Grimah, @Aldizzle and @Bardaaron for the feedback that helped me identify, fine tune, and fix a a lot of potential problem areas. I have added a note to the…
I do have a few concerns with using the Feature tab for the contest, but I admit that it is probably the most feasible way to get a large amount of community involvement. In my mind the ideal way would be just to make an additional tab in the foundry menu that contains foundry entries and simply rotate that list daily or…
I had been thinking the same thing when I was playing through your quest. I laughed a few times more because I had just used the same reference/line than because of the line itself. I may need to revisit the placement, but I was worried about that and couldn't find a good alternative at the time. The issue I was struggling…
It has been live for about a week. It is in the "For Review" tab but for some reason I forgot to list the short code (it should be listed now). I have spent a lot of time over the last few days implementing side activities and encounters. It is much closer to where I had envisioned it than it was a few days ago. But I…
I just finished playing through it and have to say that I was quite impressed! The dialogue was very well written and I loved all of the little references throughout. It's hard to identify a specific one that stood out but the song titles at the beginning are quite clever and start things out quite well. The end fight also…
I made a LOT of changes today based on all of the great feedback that I've gotten ... used a lot of wonderful ideas and expanded on others. 1) - Cleaned up some of the dialogue to help clarify some things and fix a few typos. Added some dialogue options based on questions that people had. 2) - Added more dwarves/tents to…
Thanks for the input! Great stuff, and it will certainly help me make some adjustments. A few thoughts below (apologies in advance for the longwinded post, just a lot of substance to reply to!): Funny you should mention that … I will sheepishly admit that I was using the dwarves as a shallow excuse to bring players to the…
Thanks for the input, and thanks to all those who reviewed it! It is now out of beta! I appreciate all the help and feedback … I’ve made a few changes to the final encounter based on some of the input. It is now adjustable as I intended for the encounter to be challenging but not overwhelming. I tried to keep the…
I really enjoyed both quests. The second definitely shows a great deal more polish. I really enjoyed the amount of interactions and activity on the street map. Even though it is a widely used map it really felt fresh, vibrant and non-linear with the variety of things to do (I’m easily distracted so I tried everything I…
The great news is that “Frozen Folly” is now “Daily Foundry” eligible! Hopefully that will help incentivize some reviewers. Also, as I mentioned before, I will definitely review your quest if I see that you have reviewed mine or if you send me a message. This will hold true regardless of whether it is in beta as long as I…
Hi everyone! I have been playing since January and have had a few foundry quests that I have been working on. While I'm still working on something more comprehensive I put together a short dungeon delve type adventure. Initially it was just a test of the foundry tools and some concepts but it evolved a bit since then and…