Basically, the idea of EXP refine system sounds good to me. And about the implementation I have some different idea:p Once you hit 60, then you will gain raw refining ash from daily quest/dungeon run/pvp match/etc. ( just like the glory, maybe the gain rate can be speedup by some special item, or a new overload stone.)…
-46%? who care! -67%? not enough! TBH I would be appreciated if only .1% of the player base can complete typical T2 dun after m4 hit live, sounds cool. OK, forgive my baby-crying plz...just need a tiny space to release some negative feeling first. My point is devs should not ignore our effort, money and time. Nerfing the…
I dont like those feat changes, the intention of those feats still doesnt make sense to me. I think they should rearrange the feats, make all path should be viable and competitive. the core gameplay of CW is to deal with massive mobs. and those three path of feats should balance and suit different playstyle: Controller…
Hey GameCrusher! first sry for my bad English :) Here are some thought with those CW changes I want talk about. 1.Casting Time Actually in test shard most of those cast time changes are not so noticeable, but I feel the character control a bit more glitch. (like with high ping network link) I'm not sure what caused that (…
First, sry for my poor english xD After tested those new changes in preview shard, my toon lost about 50%~75% dmg compare to the live. (just my feeling in DR/IWD, but the others dummy test says 2/3, my test proved this) So TBH do u guys mean this tweak is fine? Compare to the less boost that we can get from…