Sounds quite demotivating to be honest. What about teleporting the character around at least (without the need of the char having to click something) ? Can a NPC patrol trigger an area trigger which causes something else to happen in the dungeon?
I'd like to add a question, too: What kind of negative consequences can I force onto a player character? The only features I found so far were spawning a hard encounter or making necessary objects for a quest disappear. This is quite unsatisfactory. Say I make a riddle/deathtrap dungeon and for choosing the wrong answer in…
This has been asked twice before but yet noone answered (afaik). Now I stumbled into the same issue: The OR quest mechanic from the tutorial quest of chapter 1 seems to be missing something. If you start the game the objective to pick up the legal papers from the barrel is already set to "completed" thus you cannot finish…