well caturday exploit was around for weeks and suddenly ramped up dramatically and it took so long because they had to investigate in depth which diamonds were real and which ones were fake. If all they do this time is just fix the problem and do a server wide rollback to when the patch fired up then it will take 1-2 hours…
alot of these changes seem oriented towards PvP more than PvE. They should be left alone in the PVE realm and while in PVP you should get a buff icon that changes all the skills to be more in line with PvP. They are two completely different realms and changes to both do not reflect equally.
if they allowed you to upgrade your tools then they wouldnt make tremendous amounts of money from people spending 300-1600 zen a shot on their professions packs. I do agree that there needs to be many more items that can be crafted. Crafting should add variety to the market not add more HAMSTER to it. For instance crafted…
This is a great idea but instead of rewriting how much things costs why not just top off everyone's AD to 1m AD daily. Then you can still test pricing/professions. Making upgrades free doesn't really allow for any feedback on whether the costs are over the top or not.
dunno about everyone else but this fight looks pretty boring. Pretty much just tank and spank the boss and run away from its death from above. Needs a bit more variety but i love the no never ending adds that is great.
At the very least cut their health back by 2/3 and limit the amount of AOE attacks up at one time or make the not hit for like 6k each. In karru the stupid trash mobs before 2nd boss do like 6k a hit to me. Considering one of the pulls is about 40 of them that gets to hurting alot very quickly.
I am fine with this being a bonus in professions packs. It is slim pickings on most profession's tools so maybe this will get more out on the market and lower their prices to below 1mil AD I bet the drop rate is about the same as that of the Nightmare mount from the lockboxes. 95% chance to get man at arms and .0000000001%…
i understand the reason behind limiting leadership tasks that give anything other than crafting XP. But things like War Games which only gives 240 leadership xp and nothing else should not be limited to just 3. Same with crafting any armor, potion, weapon, etc.
if i have the materials and slots to craft 9 of the same thing all at once i would like to be able to do that. Too much AD is a simple fix... make it rough AD.
Not to mention Plate armor goes Plate > Plate+1 > Plate+2 > Plate+4 Anyone know where Plate+3 went? That needs to be put in somewhere between level 8 and 15. Makes no sense to use Plate+2 to make Plate+4
i noticed if you get too many runes/enchants within a certain amount of time you get nothing but HAMSTER from skill nodes for a while. Bug or dev's sneak in a thing to prevent everyone from farming enchants?
well you cant base it off AH prices. You have to base it off their ZEN pricing. Since it is f2p they want their money one way or another so I think my estimate for the total cost is dead on.