Thanks for the help. What I'm trying to do is make encounters that are so difficult that players have to find an alternate route. I also want players to run away and go through another door or run past mobs and find another door. Of course, if a player is powerful enough, they can just kill the monsters. Either way works.…
I'd start a new thread, but I'm still waiting for the probationary posting period to end. How do I get my encounter monsters to actually move along the patrol points I set for them. I've put monsters on my map and created patrol paths for them to move along, but they just sit there when I play the map. I also want to have…
I have a similar question. I just want to put monsters on patrol in a hallway. Is there a way for me to do that? I don't like static monsters sitting there. I want them to move and attack the player when they bump into them. Thanks for any help.