> @plasticbat said: > I disagree with the one with companion because a non-augment companion has its place. > It provides combat advantage when augment pet can't. They need to make non-augment companion to be useful. ALL pet already provides augmentation through bonding. Augment pet just have more stat. > To make…
> @kharkov58 said: > But Cryptic wants you to keep enchanting items over and over, and buying wards to do so. man, the problem I wanted to focus is that we can't bind an enchantment alone to a loadout, not the refining enchantment grind. Ex: I have a DC and I can't have a vorpal on one loadout and a holy avenger on another…
IMO We DC's should have a rework on the healing and damaging powers, since the buffing is seriously nerfed. We aren't even the BiS for healing on this game, having the OP and SW. Maybe change, the amount of healing, for % of health healed on bastion of health and healing word.
I was thinking, maybe after the paladin, could be nice a new dps class to the game, like a toon with a scyte, or double katana, or a staff, or a crossbow! What you think?
I've been trying to say this for a couple a days now, it's good to see i'm not the only one, and i'd like to see too a balance between characters, I mean a 2k fight a 2k and so on, and the boons of SH on a Domination field it's ridiculus, I'd like to see too, another kind of pvp, like deathmatch (3x3) or and/or duel (1x1)…