Smell the butthurt. Likely, it's too much of a hassle to do a rollback - or it's more probable that no point backup existed to do so. Doing a rollback would likely require nothing less than a character server wipe. That's just not worth standing on a point. The economy will recover, the people who got the nightmares - that…
I have fixed some of the 'errors', fleshed out some of the encounters, added in some music. Need a play through or two to tell me how I did with the corrections. Still willing to review trade!
Pack Man (5/5) - The sound was very well done, and the story - I mean, you gave pack man a story that makes the original video game sort of make sense in an evil and twisted way. Well done. This is very original and I recommend it. I couldn't find anything wrong in the dialogue or execution, either. Whew. Now I'm done -…
What are you thinking for the theme? That could be good to throw up on the forums. Take a bit of a stance, get yourself a bit of story; your guild, after all.
The Eternal Light (****) - I like the inclusion of guards. For non-party play, and stacked encounters, they do a lot to even the playing field especially as a CW. Yay, meatshields! - I do have one question; how did you make the guards follow you? I'm considering using this in the future in one of my own quests and it's…
The Dark Garden (*****) Why are all you awesome people looking at my pathetic quest? Oh well. - I like the note you left in the beginning. I might steal this idea and insert a small forward to my own quest in this manner. Theft! - Good twist with the wand. Was not expecting that. - It might be hard to see through, but I…
Final Examination (*****) This, sir, is ****ing beautiful. I can find no problems with this quest either grammatically, challenge-wise, or otherwise. 5/5, and you're added to my watch list.
Pool of the Dead (****) - "Trash 1", "Graveyard 1", and after that I stopped counting. Excluding the statues, your interactables are all generically named. A minor polish issue. - And while I'm on the subject of the statues, those are kind of funny. I shook my fist at one of your NPC's ancestors! - A minor note - "I don't…
Lol this horse is the bane of my existence. Foundry editing is not currently allowed, so I am going to have to let it stand for now, but this will go on my to-do list when Cryptic's dev team picks up the pace on un****ing what got ****ed. In the meantime, more reviews.
NW-DP6QLV4YN, Surviving the Survey - Lol, you broke the fourth wall. I can appreciate what you are trying to do with the plot; it's got a good, solid base for future exploration and more or less any adventure could be fitted within it. However, breaking the fourth wall takes me out of the action and setting a bit. It's…
Ok, here we go. Murderous Mary's - NW-DOR9NCQ8S - Consider populating the forest and using less 'surprise' encounters. The area felt like it needed more loving and foliage. If things are going to pop out at me, I'd like it if there is something nearby for them to logically pop out from. Shrubbery! - Some of your…
Ok, well, with the patch and my ****-net, I'm going to be behind a couple of days on the review trade. It's at 20% right now, and I started it yesterday, so... However, this is my to-do list when the game pops back up: 1. NW-DOR9NCQ8S 2. NW-DP7QLV4YN 3. NW-DLTS5X6TO, Pool of the Dead 4. NW-DRMB39T5, Final Examination 5.…
It is my opinion that Neverwinter Online is, perhaps, the only MMO on the market today capable of supporting a group of RPers. The Foundry provides a powerful tool to 'edit' the game world and create your own quests and storylines, which you can then play through in a role played manner. You simply have to find the right…
Ok, it's review time. Before I begin, I apologize for not leaving a review in-game; for some reason, the review box did not pop up when it was supposed to. I might have been moving, or something. I'll go ahead and try to run it again, sometime today, to leave one of those things since I know that reviews are important…
Thank you for noticing some of the polish issues; I have gone in and corrected them, I think. I also changed the drow statue (good catch, somehow I missed it). I keep toying around with the animations for the PD, so I hope she'll be waving her arms about ecstatically now. Yay. Motivation. I haven't completely worked over…
Ok, I'm playing through your module right now. ~~~~~~ Thoughts! (Spoiler Alert) ~~~~~~ - How do you get a conversation that could lead to violence? The pirate captain dialogue, I presume, could have ended in combat - how do you write a conversation that will trigger an encounter like that? - The house itself seemed very…
I do wish this could be fixed or something; now I get this every single time I hit 'L'. It's also a problem trying to find my own Foundry quest. I understand it's in the 'for review' section, but it doesn't come up on searches. Or, rather, it comes up on searches and then I lose the mail message telling me it's published,…