The OP is asking for everyone to have the same stats and long fights. However, you can't simply reduce damage as healing becomes OP and holding bases, which is the actual objective of the game, because trivial. That said, I'll play along. If we made every player the same so gear didn't matter, what is the reward for PvP…
OP, there is no point in leveling and offering PvP gear then. Sounds like you want a lobby that lets a person pick a pre-made class and enter PvP. Seems boring. You can eliminate 99% of the game if that was the case.
People post issues like this then ***** because they don't get a response. How about explaining the issue instead of wasting the support team with things like "Fix the broken thing plz"
\ If you make more money at level 50 than you do 60, go to a level 50 zone and grind it out. Since you are not getting XP, you don't need to grind in a level 60 zone. Most MMOs I play it is more efficient to grind about 10 levels lower, this isn't any different.
I feel GS is broken. When I respected, it reset my stats, powers and feats and my GS went up. As I reallocated my stats and feats, my GS dropped. No changes in the gear.
Either you are not happy because someone is sniping from you or your items are not selling high enough. This is easy to fix that doesn't require any developer intervention. Pay what feel is a fair value and you'll probably win and when setting bids, increase the starting bid. Problem for both solved.
This is where I stopped reading. It takes 1/3 as it should. CW get three teleports. Once a CW can wear something besides cloth, then you can argue they should only get two like a DC and TR.