This guild seems like the right fit for me. I have a level 60 CW and GWF both starving for some PvE/PvP action. Please send guild invite to Arastine@d9934k46.
Just significantly increasing boss HP levels along with damage output would fix the; "all dps" speed run mentality with dungeon running in this game, I believe.
Nerfing is not a solution and in many cases just creates other problems. After reading this thread it's pretty clear that significantly increasing the HP levels for mobs and boss's along with damage output would be the best solution. I believe this would stop the speed running and class discrimination.
Personally, I believe that a penalty for leaving should not even be considered with a system that matches premade's with pug's. Separate the two into 2 different queue's and then talk about penalties for leaving.
I have an issue with people rushing our own node instead of mid when game starts. This is usually a clear indication that you're team sucks right out of the box and to leave.