Excellent that worked. Everything is fine now. Moving the encounters under the path worked perfectly! Thank you everyone for the suggestions and help! :)
Ok upon a visual inspection, it appears some of the mobs ... for what ever reason... manage to land on the edge of the pit only taking about 50% dmg. Yet all the mobs are spawning in the exact same location, so why would #3 be any different?
eldarth, what did you mean by "If you have any encounter complete as part of the story line -- that encounter is spawned as soon as the objective is in progress NOT according to Visible When. That's one issue." A kill mob objective?
I've been editing my quest for the last week and a half. This is the first time I've noticed the foundry being offline for an extended period of time. Its always just a ridiculous amount of lag and temporary disconnects. It sucks that I can't edit anything, I was planning to work on my quest all day since I had a free day.…