You keep saying that, and I keep going and back reading my posts to be sure, and am left shaking my head and wondering where you get that idea from. You are reading far more into my comments than is there, or there is something else going on - either way you are wrong about my intentions.
Well, everyone is different. It doesn't mean I am wrong, right? I am speaking in general. Let me guess, you play a lot of PvP? You must because there is nothing else to do. I hate PvP. A lot of people do. The shuttering of one of the largest and first guilds in the game is a strong data point that my thoughts are not…
Well I don't know about that. My guild was one of the first two guilds in the game. It had 300+ members at one point. But it recently went dormant due to inactivity. Everyone has left the game. As near as I can figure the average play period is about 6 to 8 weeks and then they go. I am in that 6 to 8 week period now. You…
I haven't played STO in 2 years, but it used to have a couple of big continuously running PvEs that kept me coming back night after night. One was called Deep Space 9 I think. No queue wait of significance. They would reset when completed. They were ring shaped maps so that late comers could catch up with others easily.…
What you said is very interesting. Coincidentally, just now I received my first transmutation knowledge scroll (after an experimentation task) and I see it makes visible and unlocks crafting tasks at my current level which were not showing on my list before. So I think I get it now... tasks will appear as I get those…
You basically got it right. As near as I can tell, you get knowledge papers every third "Experimentation". And then as you said, once you have the required number of knowledge papers you do the "Research" which bumps you up a level.