I think you may be underestimating just how popular PvP is, and how big the PvP community can be. I don't think alienating that audience is good thing, and Cryptic is probably doing the smart thing in getting PvP in at launch, rather than their first major update. And the last half of your post was basically describing…
Really surprised no one has mentioned Sword Art Online yet. It's a beautifully animated, well-written anime about an MMO! I don't watch many series, mainly because I believe most anime is pretty bad. However, there are some I really enjoy. In no particular order: ...Hunter x Hunter (2011 version) ...Sword Art Online…
I don't mean to make a completely useless statement, but I seriously would do just about anything else than dailies. Blizzard seems to think that making dailies "random" (which isn't really random, its just sets of dailies) makes them fun somehow, but it doesn't. The Foundry will definitely circumvent the monotony that…
Just gonna chime in with my agreement on having no motivation. Aesthetics are nice, but I don't play games to look pretty. I come from 7 years of FFXI (NA launch), where you really had to earn what you got. While the game was definitely not casual-friendly, and had a very steep learning curve, the rewards truly made all…
TERA (which I'm personally not a big fan of) also has a pretty safe system for targeting/AoE healing whilst using a reticle within an action-oriented combat system. It's entirely possible to have a good healing system.
I personally prefer a smaller toolkit, where each ability I choose to use has more meaning for my desired role or intent, rather than having over 20 abilities to key-bind. Guild Wars 2 did a pretty good job with their hotbar, but my favorite system so far has been The Secret World. I can adapt to either system, but I do…