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  • Same problem here. They forgot to assign a value to the coupon. Please fix asap.
  • Apparently "TR rework" is code for multiple nerfs. I understand that things like stacking WoB or SoD receiving double buffs were not intended, but as an already struggling class if they continue to "fix" things that give us tiny edges over other classes, a balance becomes further and further out of the question. Anyone…
  • WK is garbage, so even if that rogue was having a good day, he/she would still not be pulling a fair share of DPS. I understand the complaint that there are very narrow options for viable DPS as a rogue, but that is not a limitation unique to TRs. Would I like to see more viable specs? Definitely. Adding crit severity to…
  • > @mageddo#6766 said: > > @chad#0696 said: > > ^^^^^^^^ > > TRs do need a rework for sure, especially non exec builds but they are far from useless. I ran T9G as solo DPS with an OP, GF buff, SW templock and AC\DC. Two very smooth 30 min no wipe runs. > > Could have been 10 to 15 minutes with any other dps class though.…
  • ^^^^^^^^ TRs do need a rework for sure, especially non exec builds but they are far from useless. I ran T9G as solo DPS with an OP, GF buff, SW templock and AC\DC. Two very smooth 30 min no wipe runs.
  • I feel like too much thought is given to balancing TRs in PvP because of the army of cry hards who are surprised when they get 1 shot from 50% health, and no tenacity. I doubt I'm the only one who feels PvP is secondary to PvE. I enjoy PvP as much as the next TR, but virtually all content (especially new content) is geared…
  • I think the idea that stealth should give crit severity is a great idea. It helps all TR builds equally and can be easily tweaked to an acceptable balance. Like mentioned before, the 100% crit from stealth is wasted on 100% crit builds, which I feel is necessary for a good Exec build. DF is too hard to stack on moving mobs…
  • There are some very good suggestions in previous forums as well. I think everyone acknowledges the need to adjust TR's PvE performance. I've played TR since release on PS4 and would say I know the class pretty well. Currently at 15.5k in a GH 16 with SOMI relics and full primal, +5 rising power/brutality, Tenser's and all…
  • > @terramak said: > Would very much depend upon how the fix needs to be deployed. In the event this fix requires client side changes/patch download this patch would have to go through console certification with MS and this in itself would take weeks hence not being possible during the current event. > > You've hit the nail…