Disappointed in the patch notes, mainly because the Guardian Fighter changes on preview still have not come over, thus the GF is still under-appreciated in group play. Devs, we could really use that Enhanced Mark and 150% Threat buff!
Regrettably, I saw this coming. I bet they don't want the Ranged DPS to be anywhere near a CW, and the Melee DPS to be anywhere near a TR. So the HR will be shafted. I'd assume that by launch, it will have a DPS difference of about 70% between the CW and TR.
Bug: Marauder's Escape If you use Marauder's Escape while holding down an at-will attack button, the HR will only dodge backwards about 40% of it's normal distance. Feedback:Gameplay When you move after attacking a target, you still face your target for a second, and move very slowly, as if you are walking. This leads to…
I didn't say I wasn't going to use it, it just shouldn't be forced down my throat. I certainly won't do it on my GWF, that's fr sure. I'm gonna wait for the Ranger.
Actually, we were HEAVILY cheated by NW. They offered a pack to IGN PRIME Subscribers that comes with a one-of-a-kind cleric companion. I agree that the other packs are trash.
This is true, but it is also MMO 101 that the healer's threat is always 50% of normal. The tank is supposed to have a modifier that puts it at 150-200% threat.
I plan to! I am also learning how to use the foundry via STO, and although I'm sure the NW version will have differences, I plant to make my own adventures!