My workshop tutorial is also bugged AF, difference being I can't decline any artisans, it's stuck in "accept the first artisans blah blah" and even if you accept them all, it doesn't disappear, still can't decline any. It's damn annoying, I don't want to keep accepting and firing 1 by 1 until I find a half decent artisan,…
I know what you mean, it's unfair that many classes you can't even see them casting anything and with CW you can even predict castings with sound, however that's basically what makes a good player good, being able to react fast to others and counter attack. This is currently a problem not because the class can just break…
OK... I read some words and stopped, because this thread is just a waste of time. Why are you trying to compare TR'ss CC to CW's? Tr has almost no CC at all, none of it is hard CC, everything is about daze and slows. Courage breaker? Sure, it's strong, but it's a daily, you have dailies that in general have way more CC…
A bunch of HAMSTER mechanics added to a game that is pvp broken on its own, I don't see how it helps. Honestly, lvl 60 pvp was great and people were always playing it. Ever since they started adding studing damage reduction enchants that let classes have more than 100% DResist, that give unlimited dodges and blocks and…
For starters: There is no way this game will ever be balanced on 1v1, so the fact that TR counters GWF and SW is not going to change, I'm glad the GWF has a counter at all right now, have you seen those pvp geared ones? 5 people and he doesn't die, kills 3 in the process. You wouldn't believe how many times I've saved my…
Of course it's an assumption, what I meant by that is that they didn't even try! All I wanted is for them to try! What did they do? Tell me please, I want to hear it! It's not like adding captcha is an expensive "resource" is it?
Your research is absolutely useless, because most of the results are from 2013 and the new captcha is 10x better, you don't simply solve a text puzzle, you solve an image puzzle! 90% of the "bots" are actually scripters on gateway that use the same old plugin from 2 years ago that has not even been updated since, adding a…
What do you mean you tried? Are you joking? I never saw you try using captcha! It's specifically made to keep bots away AND it works on every platform! You tried nothing! You went into the meeting and the first idea was "just shut it down, i'm tired of this shi*". Getting the cowards way out again! First dropped armors on…
It has been said here already, but you're confusing information hacking with game botting. Game botting requires a lot more effort into protecting because they just have to make a new account to enter the game, nothing more. Information hacking is much, much harder to gain access to, especially if the company is…
First of all, I cannot find your quotes, but I'm trusting you, don't see why it'd be a lie. Second... Why would I have to go though a forum article with more than 10 pages of comments to find a statement on the situation? Third and last: No, it's not enough, I bet you 99% of people that use the gateway regularly don't know…
I really like the idea of making changes to powers however you want, I have seen some games do this and it really works, you get a lot of build diversity. Most of them, if you look for a build it has at least 2 options for full PVP, full PVE and PVP/PVE, its really good.
That part is absolute kittens! You make way less ad from it, but not because of the invoke change, its because of the salvage nerf to acomudate the invoke bonus. I used to make 12k ad out of 1200 blue seals, now I make 7.5k if my bonus is already out! Keep in mind how many seals this is and how much work it takes to get…
Well, basically they wanted to get rid of the botters that have 50 toons doing invokes and getting 2Mil ad/month or more just for invoking. Problem with this is that they didn't JUST remove the ad from invoking and making it a bonus, they also nerfed the HAMSTER out of salvages, which is something that players have to put…
From my experience, this is when your graphics card does not have enough Vram to render the image correctly. Usually happens when there are too many players on screen. The game is set to not use more than 1GB of Vram, so even if you have more, it will glitch out some textures.
I'm pretty sure they didn't make their game engine friendly to those kinds of robes, there is a cult of the dragon costume that is long like that and they don't even wave on movement, just static, its really weird.
Appearance change token would be used much more if their character creator wasn't so limited. You basically change the hair, add some face effects and everything else looks the same, it makes almost no difference, they didn't even bother to give us a hight slider, which is one of the most important.
The shields are probably the lesser problem here, I really like some of the art they put on them, but for regular swords/daggers/orbs, there isn't much of a choise, in fact, I'm still using the daggers from a plaguefire event in the first or second mod, I haven't found anything as good since, the daggers they make now are…
Unfortunately, this game's devs have always been like this, they only care about bugs if it affects their income, they don't care about anything else and because I'm saying this, a mod will almost surely censor me, but its true! Every time I get a problem that I need the support help, they come up with their pre-made…
That sentence there, defines my thinking really and is what makes the daily balanced. Let me elaborate: TR's at the state they are now CANNOT duel GWF's at all (equally geared) without a daily power, either SE or CB (usually), why is that? We have very low defensive stats, the only thing in our favour is the deflect…
Are you sure that it's not the buffs from your party that made you not die before? That sounds like it would have to be a huge nerf to happen, not a "ninja".