It seems like you have a problem with just two classes, and the main being a CW. Roll a CW, and play it. You will come to find that its not as easy as you think. A GWF vs CW is 90% of the time who gets to stuns who first wins. As a CW, if I miss one of my stuns, im done.
That is my point. Killing mobs only takes too long, because you dont get a lot for it. If the first mob only drops 100 coins, but the last mob in the run drops 100 x 10, it might become worth it.
I think I have a better idea... Killing mobs with out a death would give a multiplier for things like gold or drops. Kill 10 mobs, get a 1.1, kill 20 get a 1.2 and so on. This multiplier would be applied to group, and by the time you are at the end, you have a multiplier that actually makes it worth while not to skip. If…