I didn't realize anyone's class description mentioned 'Stand mostly still, and keep everything grouped around you'. If you had ever played actual D&D you'd know that 'tanking' is basically running around like a chicken with your head cut off, trying to keep things off your squishies. Its not stand in the center of the room…
You're not asking the right questions. You're looking at the surface and making snap judgments without looking any deeper. Why are rogues dominant? If you bother to look at things for a moment its easy to see why. Neverwinter does not play like a traditional MMO. Playing Neverwinter's PVP like say...WoW's PVP is not a…
Ignorant is not anywhere near a strong enough word for this line of thinking. You basically have just said I shouldn't be able to get any of the rewards out of Ebon Downs because my level is so far ahead I have the quest for 2 zones ahead of it. How did I get there? Not through power leveling. No I've been working on…
A Striker's whole purpose is to 'Kill that thing dead'. Its what they are designed for. Its their role, they do it well. A Defender is there to keep the bad things away from the squishies and soak up damage. Funny thing is I've seen Guardian fighters just stand there pretty much and tie a rogue up for quite some time while…
The thing is that's not a solution. That's a heavy handed work around to a clunky system that is an utter pain in the *** at times. Nor does said work around help if say you've got a clear shot lined up and suddenly just as you're about to hit your heal the rogue, or whomever, dodges out of the 'bad touch zone' and into…
Because just about everyone replying here has missed this...all complaining about it being pay to win when theres the option to use what a few days worth of astral diamonds...