I don't understand this poll. Should be either divided - Epic PVP (<17 k GS) - Legendary PVP ( >17 k GS) Else, you are talking about a sort of Arena Mode, quick battles. The last to stay alive wins.
This is a PVE game. Let's analyze. You don't need group anymore, the content of the game is just self-playable. You don't need guild effort or group effort. You don't need to run instances to get the best gear, just run the wheel as a mouse alone in your cage. By now, the only time I need a group is during Dominion. Funny…
Gear frustration is intended. It's what they want. You get frustrated for ppl with 22k gear owning you. You spend money. It's funny how nobody want to admit that they spend money. If you ask everyone how did they get the legendary items so fast you can hear many funny stories. It's all about money. AS someone says before…
when I first came to this game after experience with games like WoW, Aion and GW I've thought that game designer must have smoken something really strong while drowing Rogue char. Point 1: hitting while in stealth... this is incredibly wrong, no massively games in the world till neverwinter permits this. But still I…
there is a talent in the temptation tree that regenerate energy everytime you take damage, but temptation is a broken tree for now. Our energy last the same of other char, we go as far as a rogue (i.e.) doing the slip consequentially until the energy ends up. But with the difference that we take 25k damage knife. Once…
About me the point is this: Is this game focused on class balancing? Yes/No then the warlock class must be revamped Is this game focused on groups balancing? Yes/No then the warlock class is OK, but the groups making system must be revamped.
To be honest we have poor choice when it comes to choose the pvp skills. Basically we can choose one CC skills between prone or immobilize (I go for prone as immobilizer has little CC effect like 1 second or something and only effect the movement, not the ability to cast skills, on the other hand prone give you like 3…
No will to add polemics but i think there are at least other two big things that makes SW an easy target in pvp. - The shift ability is good, but compared to other classes is just too poor. In particular against mage-TR-ranger, their shift ability is our nightmare, because they just can evade EVERYTHING, damage and effect.…