I completely agree with this idea. I love pretty much everything about Split Shot, but it feels like it needs to be an ability acquired at a higher level. I think the biggest thing about the hunter ranger being OP is simply that you have an effective AoE so early in the game (and a lot of the other posts here seem to…
I'm with you on this one. The out-of-combat stance is very awkward and the way the character looks at the ground just doesn't quite seem right. The way the bow hovers a small distance from the actual character also seems odd.
Type: Feedback Category: Gameplay I feel as though the class's effectiveness is a bit unbalanced. At the very start of the game, quests are unusually easy and quick and you can get to level 10 without taking a point of damage. However, once you get to higher levels (starting around 12, I think), combat becomes very slow…