"The Black Knight always wins! Except, of course, that I'm not really a knight, I'm more of a cleric, see... and I'm not in black; I'm in white, with brown accents, and some silver and red for color, with just a touch of blue, here and there... BUT IT MATTERS NOT! I AM INVINCIBLE!!" "You're a loon..." All credit to Monty…
Agreed, and nicely put. I would personally be hesitant to make significant changes to the schema to support this, especially post-launch, but then I'm generally a pessimistic doom-sayer when it comes to crashes. Leave that sort of change to a patch that has been thoroughly vetted on a PTR.
Personally, I like a "Masterlooter" system, as it most closely resembles what would typically happen in a PnP gaming session. Boss drops loot, and a group decision on who gets what. This lets someone actually in need of an item make a case for getting it. If no one needs it, group can roll for it. The problem with it is…
I am 100% behind this idea. Or even better, it leads to the headquarters of the new Neverwinter thieves guild (thus explaining the roof scaling and acrobatics needed), who need the help of adventurers to stop some ancient curse that was released when a guild member stole an artifact from the city vaults.... or something.…
Something tells me you aren't quite understanding how auctions are stored on the server. While I am not a Cryptic programmer, I think it's safe to assume that they would follow a fairly standard procedure for storing data in a relational database for things like your auction. That being the case, the record that stores…