IKR! Well now that the GWF has been nerfed to a pile of <font color="orange">HAMSTER</font>, guess what's the new pvp class is going to be? HR! I swear the dev's are doing this bs just to make money from people creating new classes and buffing them...
I feel as though that GWF need at least one prone, "Take down". That will provide enough time to land IBS because as of right now. Stun's don't provide enough time against HRs, TRs, and CW's to land the attack. Also, I feel that this increase from 10-20% is heading in the right direction and thank you for showing that the…
It's pathetic that the dev's haven't heard any of our complaints about this huge unfair nerf. Wouldn't mind it as much if they nerfed hr's deflection and it wasn't get a damage boost... But oh well, complaining to dead ears...
I think you guys you should leave GWF alone completely and just incorporate a better pvp pairing system. This can be done by creating something called Player Score "PS", that is based on how well someone performs in pvp. And that matches should be based on pairing people with the same PS together, that way you don't have…
I agree 100% just got out of a PVP match with a tank hr. He deflected almost all my damage and the only way I got him down HP wise is using my stuns with prone! Yet, this one hr managed to regen all his HP and deflect what damage I tried to do on him with his daily? More like pushing the scales in the perm stealth TR and…
With all do fairness, I hope that the changes to the GWF don't get put in place. Firstly, by nerfing Unstoppable and prone ability is taking away what survivability GWF has in countering the permanent stealth TR. One of my best examples of this is the multiple times that I am 1v1 a permanent stealth TR on a node. In most…