Considering that many things are not playable: Demo, Tia, Adept en etc. extended the RAD-Doubleactions until most problems are solved. This strengthens the ecology and reduces frustration and the search for new games. The conversion ins Ad is limited to 100k anyway and dont hurt you so much, and would show that we players…
Hi, I'm just an average player, and do not understand much about scaling etc. But I want to say here, which robs me personally most of the fun: These are the long cooldowns and the wait for it. There are almost no sophisticated combinations and it will be boring only to hit it and avoid red fields. Halves the wait times of…