The implementation of this model at Zariel was done incorrectly, in fact, which resulted in several imbalance problems, in addition to a bulling name, baby zariel, something I think is sad. I understand what was tried there, the reduced difficulty, slower mechanics and areas of effect being shown in the red zone really…
I really hope they are working on different difficulty versions. It can be a Master mode, and the current one in the preview is a normal mode, but something that was said in this forum in the past not so far from the possibility of having the option to mark the queue as easy, normal and hard. would also be welcome.
hi @"avathar#2753" Come on, I'll try to be brief on this part with what little I've been able to test so far. In general I liked a lot of things in the new area, in terms of the map, its paths, the hook that makes us feel what it would be like to be able to fly in neverwinter, I even liked the quests, although I found…
- INTRODUCTION: Well, I read ALL the comments and opinions here in this thread, as well as did some tests in the preview, I also read the other official thread with clarification on the subject and I'm trying to leave my collaboration. This text is great, as I was reading the comments and assigning my values in building…
I don't really expect it, but as there were a lot of changes in the development team, which ended up bringing a lot of new and more complex things to the game, it gives me a slight hope for a distant future, maybe 4 to 5 years from now, but from fact I don't expect much more today.
I totally agree with you and that makes me very sad, that's why I started the post saying that this is a dream. Honestly speaking I believe they are capable of doing everything I mentioned, even if it takes years. The latest changes to the M19 mini healer rework, new mount system, M20 with new combat system and new…
Even though I miss the old feats tree and its possibilities, I like the current model a little, I just really think it's very simplified, the fact that there were no feates before the release of paragons is also a bit annoying, even though it stayed less bad with the leveling change. I would imagine if the current game…
I believe that even post M16 it would be possible to do quests with these types of tests, but in fact the AI would need to be worked very well for this to be possible, but these specific tests in quest could be done more easily, despite the need to update the game AI in the future That's true, that's why I'd like to see…
I agree with you that a lot of things have problems, and I support that as many of them are resolved before any big changes, I sincerely believe that if they choose to do something like what I suggested, it would be years of development, as they have the demands. of fresh content to keep too. About that third paragon that…
you must be referring to the 3 lines of feat choices that existed until the M15, although I like to have several possibilities, I believe that many of the options were not very usual, and were not actually paragons. if i had a choice, i would take the current paragon organization with a cleaner version of the old feat…
I completely agree with you, something like this, especially the way I suggested it would take a long time, but it would also be something that would give a new life to the game. Anyway it couldn't be done right now if they wanted to, as you said yourself, the lack of content needs to be stabilized before anything else,…
I have many concerns about what has been said above by some. 1-Rich players will not need to play the game to get strong. (something that already happens indirectly today) 2- Some items stay linked to the account even after unlinking. Nibs' ideas were good, restricting the use of these toekns on items from the last 2…
Since I know AD reduction is a problem that they are also trying to solve, here are some suggestions in this regard. 1 - The NPCs from the craft maps I suggested selling items with seals and GM may have part of their required value in AD, for example, to buy a Horn Glue, you need 10 seals + 100 AD, or 10 seals + 100 AD +…
I sent this same text as a reply to a post above, but I believe it can serve as feedback and I decided to repost it with the appropriate color, maybe someone reads it. Feedback: I always try to be optimistic about changes, whoever has seen my comments on past topics such as the M16 change, and the latest M20 knows that I…
maybe you're not seeing the problem in all of this, and as your words sound selfish, there are many who are investing in MW today and will lose their investment, that's not how monopoly is resolved, no matter how long it's been like master and how much she already earn with it. it took me 2 years to start investing in it…
a lot of things don't really make sense and we lack clarity in things, if the idea is just to make it easier for new players, some gift packs could be given exodically. the fact for me is that if the MW is easily accessible to everyone, it doesn't make much sense to invest time in it because it loses its value. imagine if…
I always try to be optimistic about changes, whoever has seen my comments on past topics such as the M16 change, and the latest M20 knows that I am an advocate of beneficial changes, no matter if it will negatively affect me in the short term , I'm not like some who complain about Xuna's nerfe just because she bought one,…
for sure they go the easy way out, i'm currently testing New World, and the profession system there is very well fitted, it involves item collection and special resource drop from level 1 to 100 which is where i am at the moment, apparently it goes to 175, but so far I have little to complain about the system, you can see…
Regrettable for me is the way they use to "improve" things ignoring everything that has happened before, there are many ways to make changes in the system much better than this, and even for them to monetize on top of it in a healthy way. Regrettable for me is how in players we are more and more used to the lack of…
Still there are many players who have reached this level recently like me, and others who already spend a lot of AD and are still in the process of upping the MW live currently. the fact is that few MW things give a return today, and the investment is huge. I spent part of 2020 and 2021 gradually evolving the profession,…
I realized that many here don't even know how the stat calculations work, much less how the combined ranting works, so it's a waste of time to debate about it when there's too much information missing.
friend the ring gives 30% more final status after the calculation, not 3x more, watch his C.R and calculate, or read the other posts. it gives little more than 1400 item status, not 3030 as you make it out to be.
and once again we see "OBVIOUSLY" appearing as an argument, there are people who really think everything is right here. it's not just a question of being a rookie or a veteran.
Friend, I understand you in some parts, but given the whole reality of the game, the best option would be to adjust the stats a little bit by keeping the CR at 404, or further reduce the CR so that the ring would match your item level , I don't see this "fix" as the most appropriate, it was disrespectful to the players. as…
I totally agree with you, even though I hadn't done the calculation to the letter, I knew that despite the item stats being high, the combined ratings were very low and it could be "okay". however by his calculation we can see that he was above and his 2 suggestions should be the only options in the face of what happened.…
When I set up my suggestion post withREDUCTION OF RNG, PROGRESSION BARS, BESTIARY + MONETIZATION: Link: https://www.arcgames.com/en/forums/neverwinter#/discussion/1258453/reduction-of-rng-progression-bars-bestiary-monetization was just thinking about a way to improve your rewards progressively based on your effort and…
There's no excuse for me, it's a lack of respect and professionalism on the part of Cryptic to do this kind of thing, I knew about the "bug" because I've been playing for a long time and I'm always here on the forum, but at times I even thought I could be intentional behind it all since despite the high specific stats,…