It's a more annoyingly grindy crew skills crafting system that I saw in SWTOR in my mind. They really need to tweak the bulk crafting timers, it should be advantageous to craft in bulk, not detrimental (4 hours to bulk craft with 1 asset, versus 10 minutes to single craft with 1 asset, the only difference being about 2.5…
This is especially disconcerting given the size of the PvP arenas I've played. 5v5 requires a full group with good coordination to succeed, in other games where you have 30, 15 or even just 10 people per side in PvP, if one player decides to quit it isn't so bad. But if just one person leaves a domination match you are…