I must of been gone to long to come back and see SOPI posting about SW being inferior, leader boards determining skill and more importantly a video about pavlost in SB spec used as gospel for "top" warlocks. The crying about warlocks needs to end. Post mod 10 the SW is extremely competitive in end game pvp. There is room…
Got several more competitive 1 v 1 s in preview pvp over past 2 days and all my attempts at staying positive pretty much are gone out the window. Majority of HR's on test have dialed in their builds with wild medicine healing making them impossible to kill and piercing damage on properly specced toons is a death sentence…
Still a bit of time left before this goes live so instead of just throwing in the towel and calling GG I'm optimistic they will put some effort in. There could still be some utility to the party with hellbringer temptation in dom but theres are better alternative class choices with more utility. A Dom Build for party…
Put together a few different rotations for multiple TR fights. Hellbringer: 1st Rotation Haders-You will never get this to apply with their immunities and dodge Pillar-staying static in field allows TR easy rotation of courage/smoke/blades killing Flames- nearly impossible to get off Hellbringer: 2nd Rotation Pillar-Same…
Been testing live game pvp situations all week with every build/enchantment rotation one can think of working with hellbringer. Heres a bit of an overview of the experiences. SW Vs HR: This ends up being a lifesteal vs heavy deflect/healing fight. With HR new piercing damage rotations they are able to one rotate and at…
Your doom and gloom post is doing nothing to further our agenda of class balance. The most recent changes they are implementing are a step in the right direction but we need more dialogue, data, and comparisons to others class.
Well said bloody I have to agree with you. Haven't tested the most recent updates to come back we are still far away from a competitive striker class. The damage output just isn't there and the changes implemented thus far are not enough.
That's a class balance issue. Rings and Drains are the backbone to achieve any sort of competitiveness for ranged characters in this absurd melee fest of one hit wonders. Beck is 100% correct on this matter. With any advantage from wards/drains there is a counter same with rings.
Since update I havent been able to stay logged in for more then 5 mins. I get crashes at patching, character screen, in game etc. Uninstall +reinstall isnt working cause I crash half way through the download... Took a 2 year break should of made it permenant