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  • On my TR, when doing Vorcath's Arena for the first time, if I use my daily, it fails. I can't find anything anywhere in the dialog that says dailies are prohibited. Either that's missing, or there's something happening when I use a daily that's causing the game to fail the mission.
  • Is this ever going to be fixed? Going on 15 months as of this post and still persists.
  • "Defeat the Swarm" cannot be completed as the gate to enter is not interactable. Progressed through the entire dungeon and beat Gromph. Then could not get through the gate for the next phase. Unsure what triggers it, but it failed to trigger.
  • Recognize that people really hate most of the reworks you've done. People used to do Tiamat and Demogorgon and (once you fixed it) Castle Ravenloft. Now people abandon right away or wait around for 15 minutes. You downscale people so much that people leave the Manycoins Bank as well. It's not fun having a level 20…
  • They need to do another zone overhaul like they did for all of the Elemental Evil ones. Or just give out the rewards for Dread Ring in a box and "vault" it until it can get a rework like Sharandar. It's such a grind to create a new character and nobody is in any of the old zones anyway.
  • FOR THE LOVE OF GOD(S), FINALLY LET CLERICS TURN UNDEAD. This has been an issue since literally the original trailer for the game. Celeste is clearly destroying undead in the intro movie, and clerics can't do it. They are already pretty worthless as anything but spamming heals (and even then, can't keep a party alive at…
  • I would prefer tiers of unbinding cost. For example, it should cost 10% of a total unbind to change from "bound to character" to "bound to account." The problem with Neverwinter, well, the biggest, is that you make things cost so much money and/or time. I have to play my most-powerful character to run end content even…
  • Well, this is definitely a big patch that addresses a lot of issues (if the translate feature of my browser is even close to accurate) - definitely worth the maintenance window. Not sure why this isn't happening on a Thursday, though.
  • 7 pre-existing characters without artisan, new character got one upon entering workshop.
  • In the Tiamat fight, if you use the Divine Intervention mount power on the pedestal attacking the blue head, it aggros the white head and it will breathe on the blue pedestal, freezing people. From testing, this is the only head that reacts this way. I cannot get black to attack green, for example, or red to attack green…
  • Knockback effects have random immunities that aren't at all consistent. For example, I can knock back the first taskmaster in Sharandar EP1, but the other two are immune. I can knock back the giant frog in EP3 (either of them) but small trolls are immune. I can knock back a catapult in Malabog's Castle, but I cannot knock…
  • On two my my characters, it will not award me completion for Icespire Peak and another Ebon Downs despite having finished them years ago. There are no outstanding quests from Knox or in PE. I have completed it successfully on other characters. It wants me to complete Frozen Heart and Throne of Idris.
  • In Castle Ravenloft, the Sister of Rage continues to get stuck on the character with the Tome, even if dropped. This is more problematic than before as this is one of dungeons you've chosen for the random queue. It's happened in three runs so far, causing abandons. Also: seals of the wild in the advanced queue are gone and…
  • There is a persistent video glitch appearing for multiple players in area one of New Sharandar. I can't get in due to maintenance for a screen shot, but go down the hill past the ranger and take the first or second left. Large areas of the wall are white and have some kind of lattice sticking out of them. Also, there does…
  • All of the Masterworks tools have a minimum level of 60, which is, of course, impossible to attain. The Hammer of Gond remains usable, so it's specific to Masterworks tools. The fact that they're lower IL than you can craft yourself is a totally different issue.
  • @"skingdev#1102" Works great, at last. It would be great if we could get access to a stronghold to test that - but nobody is going to build one up to a high level on Preview. I have a ton of quests with Masterworks that I can't check on because I don't have access to a stronghold. But, at least I can see the characters, so…
  • @"skingdev#1102" I try to copy any of my characters and none appear. All of my previous characters were deleted when I tried to sign in the first time (I had about eight and hadn't been on Preview in about a year) and the only option I had was to create a new one. I've tried about six or seven times in the past couple of…
  • Maybe you can fix the price, too, while you're in there? By like a 90% reduction?
  • Here's an easy fix: limit the number of enchants that players can exchange. One armor and one weapon per character. While there will be some early market problems for people who bought enchants just to exchange them and aren't yet high enough to use them, it solves the problem of people trading in dozens of eclipse…
  • It's still a bug. If they wanted to prevent people from leveling things, they would just automatically convert them to bonding on the server side with a script. What about people who have partially-leveled eldritch runestones? What if they want to finish upgrading them to the next tier before trading? I somehow doubt that…
  • I find it ridiculous that 16 modules in, Clerics (and Paladins) still cannot turn undead. There isn't even a bonus damage option (via a feat or anything else) specific to the Cleric. You force characters to worship good deities, and then deny them the benefits of worshiping them. Turning undead (or rebuking) should have…
  • I know this will never happen, but is it soon enough to ask that you finally allow clerics to turn undead as a class feature? I mean, you make us all be good-aligned. That this has been missing is embarrassing.
  • PLEASE answer this. I did it on 7 characters 10 times - no token
  • Microsoft is making a huge push to get native x86 apps in the Store. Store apps do not have to use the Microsoft ecosystem for purchases, although many choose to do so. Games for the Windows Store must be optimized to run for DirectX 12, though, so that alone may be a huge benefit for game play. I would be shocked if it…
  • Strummy, I agree with your sentiment, but disagree with your conclusion. Since you have the challenging duty of being the community liaison, I don't envy you this task. Taken in a vacuum, this change wouldn't be all that dire. However, as others have noted, this is a pattern. We, as players, invest a lot of time (and in…
  • Verified that this is still happening after the 3/31 launch. I timed it this time, and it was over 8 minutes of "loading" before it timed out. I have exited the game and tried to relaunch, and until I sit through the wait, it just starts over. After the initial timeout, load time is normal.
  • I appreciate the explanation, because historically we've been very short on receiving them. And I will take back the dungeons we're getting even if they're not epic, because at least for a little while, they will break up the monotony of running TOS and LOL endlessly and pleading with people to run the other dailies handed…
  • The new CN is just a bunch of Demonic HEs strung together. I can do that now in IWD, WoD, SH... only those are slightly more fun because at least it triggers a bonus encounter sometimes. I was tired of demons after about my fifth Demigorgon battle. Whie I'm happy we're getting the other dungeons back, or at least some of…
  • Take the mod/expansion number and multiply it by two. Then you get how many hours it will be down. mod 7 x 2 = 14hrs down. That doesn't mean it will be stable when it comes back up. That calculation is mod number x 10% as to whether they'll need an emergency patch the next day. mod 7 x 10% = 70% chance they need to hotfix…
  • Again, I would like to see some kind of credit for our old Sharandar/Dread Ring sets. How about a discount on the new Lvl. 70 sets? Say 50% plus the corresponding piece?