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  • ... you wasted in game currency by speculating that changes that hadn't even hit the preview shard yet would make it to live, even though they stated that they were "testing" them on the preview shard first. I highly doubt that the testing of a new loot system on the test shard was engineered to promote zen purchases on…
  • You were most likely in a group with other rogues? Even with a triple CW group stacking debuffs the highest I've seen solo was 29k bleed. To get double that seems a bit extreme unless you were with another rogue and had the combined bleed tick bug.
  • I'd take a guess at it being when you go into solo instances since they are not created via the dungeon instance creator but by a player client. I'm not willing to test that since they might have this command on a watch list.
  • Was this due to an Avast update or did you guys add some new cheat detection that got you false flagged?
  • Game has been out for nearly a month and there have been.. No fixes to class balance No fixes to the broken class traits/powers No fixes to the broken campfires No fixes to the buggy bosses No fixes to the lootless bosses No fixes for the overtuned boses I've long given up on Cryptic/PWE taking this game seriously. Same…
  • We need to start tagging posts with PvE or PvP. Rogues are really underpowered in PvP but strong in PvE so it causes silly arguments like this in which half the thread is arguing with the other because they didn't bother to read the OP's post.
  • It does more dps than Lashing Strike, is an aoe which Lashing is not, it also does a 4-5s Daze on 5 mobs which is insanely handy to stop people getting alpha'd by auto attack burst as the mobs fall out of the singularity. Every time I see a rogue running Lashing Strike, Shadow Strike and blitz. I facepalm so hard I hit my…
  • I've done it around five times with my normal group (GF, DC, CW, CW, TR). We had wipes before we worked out our strategy but haven't died since. GF takes Chartillifax to the side and tanks him (dps while avoiding aoe). TR kills the northern Magus then attacks boss, repeated until big wave. CWx2 stands in the middle and…
  • I've cleared everything bar Dracolich, if you are struggling on any other boss your group is just poorly coordinated(common in pugs due to a lack of voice comm usage or leader). Dracolich is the one boss I feel is overtuned. We normally have the tank on the boss and the rest of my party on add duty (TR CW CW DC) with us…
  • You should probably mention that its sub 60 gameplay. The tactics you are using don't work in epics. Mainly aoe circles that you get hit with on Hrimir that took off about 20% of your HP are a one shot on epic. Unless you play with double cleric(which is getting nerfed soon) you pretty much can't afford to eat any boss aoe…
  • Master Duelist's is the best by a long margin. But only once they fix it to work with Duelist's Flurry. Swashbuckling would probably be the second best, or current best if you accept that the previous set mentioned has a pretty big bug.
  • I've cleared everything bar the last boss of Castle Never (way overtuned and I cba throwing adds off a cliff for 40minutes), and the last boss of Dread Vaults (bonfires don't work and boss drops no loot, so again cba). Our group consists of GF, DC, CW, CW, TR. We have done every fight by either having the tank on the boss…
  • You are so horrifically wrong on that point I don't think we are playing the same game. Rogues are by a huge margin the strongest dps class in the game, both aoe and single target. A fully dps geared and specced GF can't even come remotely close, the only time they have beaten CW,TR or GWF on dps is when GF were exploiting…
  • You got 25 EUR worth of zen as compensation for your troubles. It will take you 30minutes to get a full set of level appropriate greens by killing some mobs so I don't see why you are moaning so much about losing the low level gear. I would happily trade my entire almost BiS gear set for 2500zen.
  • Power has terrible scaling on our encounters, it gives a flat 1damage per ~24 power. So you need a LOT of power to get 1% damage on an attack which hits for 5k non crit. There is also a few abilities which do not scale from power, Whirlwind of Blades is one. Abilities seem to consist of a base damage + modifier on your…
  • I know you have priorities and your publisher does have a lot of pull on those priorities, but could you at least try to fix things which are gamebreaking. My group is getting really tierd of the broken PvE content, you are pulling a SWTOR here. Don't be the second major game to ignore your PvE crowd and lose a huge chunk…
  • Ignore the above posters who I don't think have ran dungeons at 60. Rogues aoe damage is very good, all of our encounters are 3' cyclinder aoe's. So if mobs are stacked up you will hit five mobs(target cap) easily which gains you a truckload of Action Points and does loads of damage. Trash takes up 90% of every dungeon and…
  • I assumed that if enough people report someone they get 24h silenced. You spammed, you got silenced. Accept the consequences of your actions. If someone else spammed and didn't get banned I would assume it means not enough people reported them, there is no point complaining about it on the forums, I highly doubt Cryptic…
  • Dazing Strike, Lashing Strike and Wicked Reminder are all 3' cylinder aoe's. You can easily hit 5 targets(cap) if the mobs are grouped up via singularity. You can normally hit 2 or 3 if they are just close to each other but not stacked inside each other. Path of the Blade is a really **** spell, doesn't scale from crit or…
  • I chose my words poorly, I meant to say "does far more dps" not "hits harder". With no buffs and no debuffs on the target dummy dazing hits for ~4454, lashing hits for ~5991. Dazing is half the cooldown of lashing so the dps you gain if you use it almost on cooldown is far higher than lashing not to mention the utility it…
  • Smoke bomb and Wicked Reminder are both mandatory for dungeons so you only have 1 slot left for spells, Dazing Strike is by far the best option if you are running with control wizards, It hits much harder than blitz or Lashing blade and dazes. Both Wicked Reminder and Dazing Strike are 3' cylinder aoe's. So if the mobs are…
  • Works perfect for me, it even stacks additively with Plague Fire enchants. Which btw are broken or worded badly, lesser gives 5% damage regardless of stack count, normal gives 10%, greater gives 15%. Wicked reminder removes a flat % of damage mitigation, if the opponent has 0, it pushes it into negatives giving % increases…
  • They want to merge all three servers into one once the initial pop burst dies down I think, I am not sure how likely it is that they will give us EU'ers a server(160ping from Scotland). I refuse to play pvp with that ping, It's a completely unacceptable amount of latency for an action combat game. Set up a server in EU and…
  • Thank you. This set bonus is great for utility, I've been using the gear in the hope that you would fix the bug. Being able to smoke bomb more frequently to add to the rogue classes party usefulness in dungeons will be great. Since our bleed damage is so inconsistent - I get 2-3k bleeds quite often after using a fully %…
  • I would be happy with a gear/gold/zen/AD wipe. Everyone keeps their levels but is reset to having level appropriate greens. All zen would be refunded back into the account. I have cleared almost everything with a mixed group GF,DC,CW,CW,TR(me) with the exception of Dracolich. But I would be happy to be put back to greens…
  • I would like to see every character stripped of all items/AD/Gear/ZEN and given a set of greens for their level and any zen legitimately purchased added back into their wallet. A full wipe would cause a lot of people to quit due to having to level again. A partial wipe like I suggested above would be the best option.
  • Once they fix Master Duelist's to work with Duelist's Flurry it will be the best set by a huge margin. Power is a trash stat and takes around 600 to get 1% damage on dazing strike vs only 192 crit to get the same damage increase. Not to mention quite a few abilities only scale off of weapon damage(see Whirlwind of blades).…
  • 2 Clerics 2 CW 1 Rogue is probably the ideal set up for almost every dungeon atm. The exception being Chartilifax and probably some bosses in Castle Never(not been yet), There are some encounters where you just want a "tank" on the boss who can survive with almost no heals and plink away the bosses HP while the rest of the…
  • Any kill which includes anyone using a res scroll (even if bought with AD via AH) is not a legit kill. I would argue the same applies to anyone who uses the health stone heal as well. Play the game, beat content as it is intended. You are only cheating yourselves out of money and content by paying to beat it.
  • It's just a naming convention, that makes no sense as you can multiple items called "+3 smiting dagger" which all have different level requirements and stats. Ignore the names of items and go solely on the stats they give.