It's about 20 RL. That's the point. Taking it out of the pack without price adjustment isn't good. Also, while I agree on your comment regarding the in-game value, this makes it even less understandable why Cryptic does remove it from the pack contents.
0
silverkeltMember, NW M9 PlaytestPosts: 4,235Arc User
edited May 2015
AD is worth less then zen purchase amount actually.. Not many people would actually buy zen just to sell for AD. Which is why we always have a backlog, the only time you see it swing the other way is during double rp events, where zen hoarders exchange for AD. Which I still dont get honestly.. its still one of the worst amount of returns you get.
AD is probably more in line worth about 5 dollars for about a million and even then.. I still wouldn't do it. Simply put, real life money, is vastly more important to me then some digital ground items, I wouldnt mind exchanging it if I thought the entertainment value is there.. but 500k is such a measly worthless amount in the game, that its never going to happen.
But you do have a point, removing it without adjusting cost, doesnt seem quite right.
I do believe this thread in general to be moot and many of the comments regarding 'loss of value' to be red herrings as that two million Astral Diamonds did not convince you to buy the pack then, how could it convince you to buy the pack now?
My point is that this entire discussion is academic at best. The fact is they are trying to sink as much AD out of the economy as possible right now in any and every way possible. We don't need to go into the "how did AD saturation occur" discussion right now, but suffice it to say the value of AD is in the dumps currently and has been for a year or more. At least it's still somewhat healthy of the Xbox side of the house.
The fact is they are trying to sink as much AD out of the economy as possible right now in any and every way possible. We don't need to go into the "how did AD saturation occur" discussion right now, but suffice it to say the value of AD is in the dumps currently and has been for a year or more. At least it's still somewhat healthy of the Xbox side of the house.
Out of curiosity, did the founder packs on the Xbox there give AD? And (assuming there have not been any AD exploits there) what has been the trajectory of their AD/ZEN exchange?
If they removed the AD from the packs due to over saturation of AD in the economy, why not replace it with the equivalent amount of Zen instead? They remove 2 million AD, replace it with 4000 Zen. That way if they want AD, they can get it through the exchange instead of conjuring it from thin air, and if they want the Zen, that's the highest exchange rate, so they're not getting 'too much' value out of it.
Out of curiosity, did the founder packs on the Xbox there give AD? And (assuming there have not been any AD exploits there) what has been the trajectory of their AD/ZEN exchange?
Never had AD in XBOXer Hero packs to my understanding. As for their ZAX: I am having a rolling LOL at their "300/1 AD/Zen is *Out-RAGIOUSSS!!!11!" comments.
If they removed the AD from the packs due to over saturation of AD in the economy, why not replace it with the equivalent amount of Zen instead? They remove 2 million AD, replace it with 4000 Zen. That way if they want AD, they can get it through the exchange instead of conjuring it from thin air, and if they want the Zen, that's the highest exchange rate, so they're not getting 'too much' value out of it.
That is a moot point: Removing AD to give Zen so they can just buy AD is an oxymoron of profound and epic proportion. The idea is to remove AD from the economy, not just change how it gets in there.
That is a moot point: Removing AD to give Zen so they can just buy AD is an oxymoron of profound and epic proportion. The idea is to remove AD from the economy, not just change how it gets in there.
Adding Zen to the pack doesn't add AD to the economy, though. At worst, it moves it around a little bit. At best, it removes it, because people can use that zen to buy AD (which comes from other players) then use it on AD sinks like Marks of Potency. If you don't agree you don't actually understand how the exchange works at all.
If you don't agree you don't actually understand how the exchange works at all.
I'm not arguing with you and I think your idea would be a fine one. I understand the ZAX *very well* and I also understand economies *very well* (I'll just say I have some very expensive professional schooling in that sort of thing - I've no intention of bragging).
So what I'm saying is that Cryptic doesn't want those pack to contribute to the economy directly: If they had AD in them then it is unnecessary new AD in game and that AD doesn't add any value to the pack because AD is very poor value right now. They won't add Zen into the pack because that's the same as discounting it by that much (4000z = $40 U.S.), so that basically invalidates the price and profit made.
That's the same as saying: "Buy a hot dog for $ .99 or GET TWO FOR ONLY $1.98!" Do you see what I just did there? That's a real sign I saw in Louisiana, once. LOL
Hence the pack is 100% virtual items and trinkets, nothing monetary (real or virtual) and the only non-monetary item removed is the "Founder" title - because that was exclusive to those who purchased before official launch.
TL;DR: I'm just saying Cryptic won't do it because they are trying to boost the economy and to that you must remove a lot of what is in there now so the depression of value eases; economy need breathing room.
Never had AD in XBOXer Hero packs to my understanding. As for their ZAX: I am having a rolling LOL at their "300/1 AD/Zen is *Out-RAGIOUSSS!!!11!" comments.
Ignorance is bliss.
That is a moot point: Removing AD to give Zen so they can just buy AD is an oxymoron of profound and epic proportion. The idea is to remove AD from the economy, not just change how it gets in there.
Now correct me if I'm wrong but doesn't the AD you exchange your Zens for come from *other players*, ie. it's *already* in the economy? And whatever you then use it for will duly to greater or lesser degree remove it from circulation (since even the AH has the "middleman's cut").
[...]
My point is that this entire discussion is academic at best. The fact is they are trying to sink as much AD out of the economy as possible right now in any and every way possible. We don't need to go into the "how did AD saturation occur" discussion right now, but suffice it to say the value of AD is in the dumps currently and has been for a year or more. At least it's still somewhat healthy of the Xbox side of the house.
You got that from a dev?
No?
So it's a hypothesis or speculation or opinion. Actually, the sudden doubling of the chance to get "Protect Diamond Shipment" tasks whenever there's unbought ZEN on the ZAX speaks a different language to me. Yeah, I know, of course this is only distorted perception on my side. Funny thing - it happens over and over again. And of course, after one year of running the "My little AD farm" minigame, I'm of course absolutely incompetent to judge this and it all is perception bias. Also, fact is, the earth is a disk, and pigs can fly.
/sarcasm
They probably took it out because the think that someone just spending a sizeable chunk of his hard earned will also go on with the impulse buying shopping spree and throw some more after it to get some ZEN to buy AD.
I am the monk, martial skill transcends the battlefield
It is my my life style, my doctrine and my state of mind,
You fight well, but without focus and discipline, you will fall.
Now correct me if I'm wrong but doesn't the AD you exchange your Zens for come from *other players*, ie. it's *already* in the economy? And whatever you then use it for will duly to greater or lesser degree remove it from circulation (since even the AH has the "middleman's cut").
This is correct - but it just moves it around, Cryptic wants it sunk (removed).
Actually - I'm not allowed to share private conversations. So I'll just say your first presumption is: incorrect. But besides all that: you are welcomed to take any avenue of perspective you choose.
This is correct - but it just moves it around, Cryptic wants it sunk (removed).
Virtually ANY use you can put AD to removes it from the game outright. Just about the only exception is AH purchases, and even there whatwasitnow, 10% of the price goes poof in the comission fee.
This is correct - but it just moves it around, Cryptic wants it sunk (removed).
[...]
Actually - I'm not allowed to share private conversations. So I'll just say your first presumption is: incorrect. But besides all that: you are welcomed to take any avenue of perspective you choose.
Smug move. Nice buzzwords, little content. Unfortunately, not really on topic. Neither is my reply, but hey,... ...show some of your "expensive economic education" and wrong me.
Sure, 99.8% or so of newly generated AD have to be burnt again, or sunk, but that would be the fraction to get the single digit inflation rate economies tend to strive for - without any sound theoretical, but several heuristic reasons. And when certain things happen - eg. ZEN on offer exceeds demand - AD generating processes are initiated. However, when the sunk AD exceed the created AD, the economy goes down the drain with them, too. Standard monetary policy measures as they're also used by national banks all over the world. Balancing / stabilizing the circulating money pool - which, however should have 11-12 or even more digits in this game.
My opinion:
(a) "AD sinking" is a buzzword, not the reason for the pack content change - cannot be as the amount is puny.
Unfortunately, not really on topic. Neither is my reply, but hey,...
Precisely. The discussion is moot. OP mentioned seeing previously an amount of AD in Hero packs and asks Cryptic why no more. Cryptic will not answer; players answer. Hence all answers are subjective opinion no matter how or who deciphers it all.
Greetings, and please excuse the intrusion into the discussion with an unrelated question, but related to AD. This is the only thread I could find, most recent, regarding astral diamonds. I am new to the forums and cannot create threads yet, but I have a rather important question. Thank you. I have searched several threads, over several days, but have been unable to find any information on this.
Using the Zen/AD market, you can put up AD to buy Zen with. Then, switch to another character, cancel the deal and withdraw the funds on the current character, effectively trading AD between characters. This is well known and quite old as I understand it. My question is, is this officially allowed? I do not want to put my account at risk, having leveled my first character to seventy.
Related Question 2.
I have recently begun running the very first, low level skirmish. It makes good AD per hour for anyone who does not yet have the ability to farm leadership. In theory, as I have not done this yet, when my character levels out of that skirmish (lv13+), I trade the AD over to my main character, delete the old character, make a new one, and repeat the process. Is this officially allowed? This AD is for personal use. I'm not an AD farmer (similar to those gold farmers) and do not sell or intend to sell my earnings.
I would appreciate any and all helpful replies to the above questions. I do not wish to break any rules and I do not wish to put my account at risk. I've been told that both of these methods are not violations of TOS, and that those who have done it for years have never had any issues, as far as being suspended or banned. But, talk is talk and I hope to find the truth here. Again, sorry about posting in this thread about an unrelated topic, but I simply have no alternative that I can think of. Thanks again.
1: No, this is not against the rules. It's been a well accepted practice since the game began.
2: Skirmishes only give AD during Skirmish events, which only last an hour. You can't really sit there and farm AD all day with a low-level skirmish.
If you really want to continually make a new character to farm skirmishes for one hour, then transfer it to another, I don't think you're going to get much hassle for it. I don't do it OFTEN, but if I happen to be on a new character and skirmish hour comes up I usually farm it as much as I can (I've gotten through as many as around 15 in one skirmish hour). It is a decent source of early AD.
1: No, this is not against the rules. It's been a well accepted practice since the game began.
That's excellent news. Thank you. This will make life much easier when I am running multiple, high level characters, and need to gather AD for those big purchases.
2: Skirmishes only give AD during Skirmish events, which only last an hour. You can't really sit there and farm AD all day with a low-level skirmish.
Correct. Only during the AD bonus hours is it worth it to run those low level skirmishes, and with a good group, that does not ignite barrels, and targets the boss, when it spawns, ignoring the trash mobs, you can complete them in around 3 minutes or less. You could make upwards of 17k, or more, in an hour. Which is a nice chunk of AD if you manage to run a few a day.
If you really want to continually make a new character to farm skirmishes for one hour, then transfer it to another, I don't think you're going to get much hassle for it.
That's the tricky part. I believe Bonus AD skirmishes run every three hours or so. This means that someone motivated enough, with the time, could run a brand new character during each skirmish hour. If you make 15k per hour, and return on the hour, every hour you can, you could make upwards of 60k or more AD a day, simply by running new characters. This is why I'm concerned. If it is allowed, "how much" is allowed? A single character can refine 24k in a day. So earning a maximum of 24k in a day might be fine. But what about 48k? What about 60k?
I know several folks in the game who have seven characters, all of which farm leadership. That's 24k per day, according to them, per character. But they paid for those character slots, and invested time into leveling leadership to the point of making a profit. The method I'm pointing out, does not require me to buy character slots, or invest the time to level up a crafting skill. They can make around 168k per day, by refining AD earned through leadership. I do not think I could make the same amount in a day, using this recycling new characters method I've heard about. (coughyoutubecough) But it still stands, that this is iffy enough that I needed to ask and get feedback.
Thanks again for the replies. I do appreciate it. I recently purchased my first bank slot addition so I could get my first time buyer pack, which is a great deal. I am invested in the game, and I plan to buy a few more character slots, along with some bank slots. So I do not want to lose my account. "New accounts are free" isn't appealing to me. I plan to stick with this one.
I suppose it technically falls under a 'loophole' than an all-out exploit. Technically, there's no rule against rolling a new character each time the Skirmish hour comes up and farming it 15-20 times in a row. It's not like it's not a ton of work to do so, after all - running 15+ skirmishes in one hour is exhausting. I honestly don't think very many people are going to be dedicated enough to do that so much, and certainly not every skirmish hour every single day. That'd be akin to playing the skirmish like it's a full time job.
Regardless, I don't think you're not allowed to do this. It might be exposing a very lucrative loophole that may be closed in the future, but for now, it's not technically breaking any rules.
It's about 20 RL. That's the point. Taking it out of the pack without price adjustment isn't good. Also, while I agree on your comment regarding the in-game value, this makes it even less understandable why Cryptic does remove it from the pack contents.
~SNIP~
Using the Zen/AD market, you can put up AD to buy Zen with. Then, switch to another character, cancel the deal and withdraw the funds on the current character, effectively trading AD between characters. This is well known and quite old as I understand it. My question is, is this officially allowed? I do not want to put my account at risk, having leveled my first character to seventy.
~SNIP~
I wrote, maintain, and am curator of the Neverwinter Economy FAQ. It should answer most, if not all your economy-related questions:
Comments
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
like literally nothing in this game.
It's about 20 RL. That's the point. Taking it out of the pack without price adjustment isn't good. Also, while I agree on your comment regarding the in-game value, this makes it even less understandable why Cryptic does remove it from the pack contents.
AD is probably more in line worth about 5 dollars for about a million and even then.. I still wouldn't do it. Simply put, real life money, is vastly more important to me then some digital ground items, I wouldnt mind exchanging it if I thought the entertainment value is there.. but 500k is such a measly worthless amount in the game, that its never going to happen.
But you do have a point, removing it without adjusting cost, doesnt seem quite right.
My point is that this entire discussion is academic at best. The fact is they are trying to sink as much AD out of the economy as possible right now in any and every way possible. We don't need to go into the "how did AD saturation occur" discussion right now, but suffice it to say the value of AD is in the dumps currently and has been for a year or more. At least it's still somewhat healthy of the Xbox side of the house.
Out of curiosity, did the founder packs on the Xbox there give AD? And (assuming there have not been any AD exploits there) what has been the trajectory of their AD/ZEN exchange?
Never had AD in XBOXer Hero packs to my understanding. As for their ZAX: I am having a rolling LOL at their "300/1 AD/Zen is *Out-RAGIOUSSS!!!11!" comments.
That is a moot point: Removing AD to give Zen so they can just buy AD is an oxymoron of profound and epic proportion. The idea is to remove AD from the economy, not just change how it gets in there.
Adding Zen to the pack doesn't add AD to the economy, though. At worst, it moves it around a little bit. At best, it removes it, because people can use that zen to buy AD (which comes from other players) then use it on AD sinks like Marks of Potency. If you don't agree you don't actually understand how the exchange works at all.
I'm not arguing with you and I think your idea would be a fine one. I understand the ZAX *very well* and I also understand economies *very well* (I'll just say I have some very expensive professional schooling in that sort of thing - I've no intention of bragging).
So what I'm saying is that Cryptic doesn't want those pack to contribute to the economy directly: If they had AD in them then it is unnecessary new AD in game and that AD doesn't add any value to the pack because AD is very poor value right now. They won't add Zen into the pack because that's the same as discounting it by that much (4000z = $40 U.S.), so that basically invalidates the price and profit made.
That's the same as saying: "Buy a hot dog for $ .99 or GET TWO FOR ONLY $1.98!" Do you see what I just did there? That's a real sign I saw in Louisiana, once. LOL
Hence the pack is 100% virtual items and trinkets, nothing monetary (real or virtual) and the only non-monetary item removed is the "Founder" title - because that was exclusive to those who purchased before official launch.
TL;DR: I'm just saying Cryptic won't do it because they are trying to boost the economy and to that you must remove a lot of what is in there now so the depression of value eases; economy need breathing room.
Ignorance is bliss.
Now correct me if I'm wrong but doesn't the AD you exchange your Zens for come from *other players*, ie. it's *already* in the economy? And whatever you then use it for will duly to greater or lesser degree remove it from circulation (since even the AH has the "middleman's cut").
You got that from a dev?
No?
So it's a hypothesis or speculation or opinion. Actually, the sudden doubling of the chance to get "Protect Diamond Shipment" tasks whenever there's unbought ZEN on the ZAX speaks a different language to me. Yeah, I know, of course this is only distorted perception on my side. Funny thing - it happens over and over again. And of course, after one year of running the "My little AD farm" minigame, I'm of course absolutely incompetent to judge this and it all is perception bias. Also, fact is, the earth is a disk, and pigs can fly.
/sarcasm
They probably took it out because the think that someone just spending a sizeable chunk of his hard earned will also go on with the impulse buying shopping spree and throw some more after it to get some ZEN to buy AD.
My opinion...
It is my my life style, my doctrine and my state of mind,
You fight well, but without focus and discipline, you will fall.
More threads by me / Click on it
My Support Warlock/Temptation Thread
This is correct - but it just moves it around, Cryptic wants it sunk (removed).
Actually - I'm not allowed to share private conversations. So I'll just say your first presumption is: incorrect. But besides all that: you are welcomed to take any avenue of perspective you choose.
Virtually ANY use you can put AD to removes it from the game outright. Just about the only exception is AH purchases, and even there whatwasitnow, 10% of the price goes poof in the comission fee.
Smug move. Nice buzzwords, little content. Unfortunately, not really on topic. Neither is my reply, but hey,... ...show some of your "expensive economic education" and wrong me.
Sure, 99.8% or so of newly generated AD have to be burnt again, or sunk, but that would be the fraction to get the single digit inflation rate economies tend to strive for - without any sound theoretical, but several heuristic reasons. And when certain things happen - eg. ZEN on offer exceeds demand - AD generating processes are initiated. However, when the sunk AD exceed the created AD, the economy goes down the drain with them, too. Standard monetary policy measures as they're also used by national banks all over the world. Balancing / stabilizing the circulating money pool - which, however should have 11-12 or even more digits in this game.
My opinion:
(a) "AD sinking" is a buzzword, not the reason for the pack content change - cannot be as the amount is puny.
(b) The hope to grab even more RL money is.
(c) This is not nice.
Precisely. The discussion is moot. OP mentioned seeing previously an amount of AD in Hero packs and asks Cryptic why no more. Cryptic will not answer; players answer. Hence all answers are subjective opinion no matter how or who deciphers it all.
The discussion is moot.
Using the Zen/AD market, you can put up AD to buy Zen with. Then, switch to another character, cancel the deal and withdraw the funds on the current character, effectively trading AD between characters. This is well known and quite old as I understand it. My question is, is this officially allowed? I do not want to put my account at risk, having leveled my first character to seventy.
Related Question 2.
I have recently begun running the very first, low level skirmish. It makes good AD per hour for anyone who does not yet have the ability to farm leadership. In theory, as I have not done this yet, when my character levels out of that skirmish (lv13+), I trade the AD over to my main character, delete the old character, make a new one, and repeat the process. Is this officially allowed? This AD is for personal use. I'm not an AD farmer (similar to those gold farmers) and do not sell or intend to sell my earnings.
I would appreciate any and all helpful replies to the above questions. I do not wish to break any rules and I do not wish to put my account at risk. I've been told that both of these methods are not violations of TOS, and that those who have done it for years have never had any issues, as far as being suspended or banned. But, talk is talk and I hope to find the truth here. Again, sorry about posting in this thread about an unrelated topic, but I simply have no alternative that I can think of. Thanks again.
2: Skirmishes only give AD during Skirmish events, which only last an hour. You can't really sit there and farm AD all day with a low-level skirmish.
If you really want to continually make a new character to farm skirmishes for one hour, then transfer it to another, I don't think you're going to get much hassle for it. I don't do it OFTEN, but if I happen to be on a new character and skirmish hour comes up I usually farm it as much as I can (I've gotten through as many as around 15 in one skirmish hour). It is a decent source of early AD.
Correct. Only during the AD bonus hours is it worth it to run those low level skirmishes, and with a good group, that does not ignite barrels, and targets the boss, when it spawns, ignoring the trash mobs, you can complete them in around 3 minutes or less. You could make upwards of 17k, or more, in an hour. Which is a nice chunk of AD if you manage to run a few a day.
That's the tricky part. I believe Bonus AD skirmishes run every three hours or so. This means that someone motivated enough, with the time, could run a brand new character during each skirmish hour. If you make 15k per hour, and return on the hour, every hour you can, you could make upwards of 60k or more AD a day, simply by running new characters. This is why I'm concerned. If it is allowed, "how much" is allowed? A single character can refine 24k in a day. So earning a maximum of 24k in a day might be fine. But what about 48k? What about 60k?
I know several folks in the game who have seven characters, all of which farm leadership. That's 24k per day, according to them, per character. But they paid for those character slots, and invested time into leveling leadership to the point of making a profit. The method I'm pointing out, does not require me to buy character slots, or invest the time to level up a crafting skill. They can make around 168k per day, by refining AD earned through leadership. I do not think I could make the same amount in a day, using this recycling new characters method I've heard about. (coughyoutubecough) But it still stands, that this is iffy enough that I needed to ask and get feedback.
Thanks again for the replies. I do appreciate it. I recently purchased my first bank slot addition so I could get my first time buyer pack, which is a great deal. I am invested in the game, and I plan to buy a few more character slots, along with some bank slots. So I do not want to lose my account. "New accounts are free" isn't appealing to me. I plan to stick with this one.
Regardless, I don't think you're not allowed to do this. It might be exposing a very lucrative loophole that may be closed in the future, but for now, it's not technically breaking any rules.
They're on sale.
I wrote, maintain, and am curator of the Neverwinter Economy FAQ. It should answer most, if not all your economy-related questions:
http://neverwinter.gamepedia.com/Economy_FAQ
As for Astral Diamond events and others:
https://drunkenmmo.com/neverwinter-game/events