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CW have too much control for a range class

k9madrushk9madrush Member Posts: 534 Bounty Hunter
edited May 2015 in PvP Discussion
I can understand if its a melee class that needs to get close to rotate its control powers but CW is a range class I believe all controls of a CW gets half duration in pvp like stun and daze, its barrier should also have a downside like range reduction and damage reduce.
Post edited by k9madrush on
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Comments

  • discoricediscorice Member Posts: 371 Arc User
    edited May 2015
    "Control Wizard" has too much "control". Kay.

    Too much damage - yeah I can agree there, but seeing as Control Wizard is literally what that class is called, I think control is what you should reasonably expect.
    Fear Of A Disco Planet
  • lokahn11lokahn11 Member Posts: 43 Arc User
    edited May 2015
    While we are at it let's have all damage and durations for all classes halved in PvP...and the DCs and OPs just died laughing...
  • rebellionstuffrebellionstuff Member Posts: 237 Bounty Hunter
    edited May 2015
    lokahn11 wrote: »
    While we are at it let's have all damage and durations for all classes halved in PvP...and the DCs and OPs just died laughing...

    ops died laughing as it is. but on a real note im tired of people complaining control wizards have too much control. hrs have too much control and not enough damage? ok thats allowed. cws have too much damage and not enough control? thats allowed. but a primary control having too much control? ugh. i cannot express my discomfort with this.btw THIS POST IS FROM THE SAME GUY WHO SAID HRS HAVE 9 ENCOUNTERS AND SAYS TRS HAVE NEVER BEEN OP IGNORE EVERYTHING THIS CLOWN SAYS.
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  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    edited May 2015
    macjae wrote: »
    And another blatantly transparent attempt from this guy at deflecting attention away from the important problems in PvP that affect his own class. If as a TR or GWF, as k9madrush evidently plays, you have issues with CW control, it's a very, very serious l2p issue.

    If anything, CWs do not have enough control due to deflection, especially against TRs with their high deflection severity. So remove the ability of deflection to reduce cc duration.

    In general, if you know what it is from reading its previous threads, do not feed it.

    cw control is useless vs oghma artifact-deflect bug( control resist) thanks.My main is wizard top gear but why to play pvp? ONLY in pve i can control, because at pve monster will not use oghma or dont have deflect.
  • rebellionstuffrebellionstuff Member Posts: 237 Bounty Hunter
    edited May 2015
    cw control is useless vs oghma artifact-deflect bug( control resist) thanks.My main is wizard top gear but why to play pvp? ONLY in pve i can control, because at pve monster will not use oghma or dont have deflect.

    go play a hr and come back and complain. cws damage is good enough to counter the control issue.
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    edited May 2015
    go play a hr and come back and complain. cws damage is good enough to counter the control issue.

    i dont disagree hr doesnt have good damage but should be exactly the opposite since i am primary controler and the hr striker. i complain about the wrong designs.
  • rebellionstuffrebellionstuff Member Posts: 237 Bounty Hunter
    edited May 2015
    i dont disagree hr doesnt have good damage but should be exactly the opposite since i am primary controller and the hr striker. i complain about the wrong designs.

    i agree. its really sad.
  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited May 2015
    Control wizard too controlling, trickster rogue to tricky...lol
  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    edited May 2015
    If they're such good controllers in pvp then why do they depend on shield to stay alive...?

    At least you can dodge a CW and exhaust their encounters. Once you get snared by a BiS trapper you may as well not bother touching the keyboard.
  • rebellionstuffrebellionstuff Member Posts: 237 Bounty Hunter
    edited May 2015
    Control wizard too controlling, trickster rogue to tricky...lol

    hunters are too hun ty great weapon fighters are too great and guardian fighters are to guardian and scourge warlocks are too scourgy
  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited May 2015
    hunters are too hun ty great weapon fighters are too great and guardian fighters are to guardian and scourge warlocks are too scourgy

    Lol like I said before- all of the classes are op and everyone hates each other; PvP in nwo is doing just fine.
  • rebellionstuffrebellionstuff Member Posts: 237 Bounty Hunter
    edited May 2015
    Lol like I said before- all of the classes are op and everyone hates each other; PvP in nwo is doing just fine.
    well i can honestly say i play a hr and cw and currently maining a cw and i feel no one class is more op than another besides MAYBE HUGE MAYBE HERE the paladin it might be a tad op more than the rest but honestly there is way bigger bugs to fix before they worry about balance. i think everyone is just going to pvp and expecting their pve gear to cut it.
  • fastrean3fastrean3 Member Posts: 281 Arc User
    edited May 2015
    Lol like I said before- all of the classes are op and everyone hates each other; PvP in nwo is doing just fine.

    Endless bias Flames between each classes forever
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    edited May 2015
    well i can honestly say i play a hr and cw and currently maining a cw and i feel no one class is more op than another besides MAYBE HUGE MAYBE HERE the paladin it might be a tad op more than the rest but honestly there is way bigger bugs to fix before they worry about balance. i think everyone is just going to pvp and expecting their pve gear to cut it.

    i expect what should be my wizard to able to control.if atm is 99% damage 1% control in pvp then something is wrong and cryptic should fix it.I cant keep play like this pvp i am control wizard not damage wizard thanks.

    AND i hate noone i ask classes to adapt to their roles.
  • rversantrversant Member Posts: 896 Arc User
    edited May 2015
    the problem is a lot of people would arc up and complain if they nerfed CW damage, and buffed control (reduced monster control resist primarily would be nice, Control powers already ignore 66% of tenacity, though perhaps control spells in the mastery tab being immune to deflect would be a great change)

    For instance if they overall nerfed things like SS / General damage by 25-30% , and buffed control proportionately (25-30% stronger control / longer durations) People would then start the whole "Cant solo cus no dps, buff damage" arguments. and still not spec for control. the problem is everyone wants to deal fat damage and have high kills. The PvP campaign has goals that are essentially not possible for a healer or "controller" to get in normal situations. so everyone wants DPS.

    I personally feel a lot of balance is off, and needs to really be looked at in detail. but the primary concern I feel is too fix the actual confirmed bugs and issues first. then look into balance.
    People are way too negative, Why cant we just all get along.


    Drunken Goose of MidNight Express. - 3.3k Paladin , 3.6k GWF , 3.1k GF,
  • djoffer1djoffer1 Member Posts: 404 Arc User
    edited May 2015
    k9madrush wrote: »
    I can understand if its a melee class that needs to get close to rotate its control powers but CW is a range class I believe all controls of a CW gets half duration in pvp like stun and daze, its barrier should also have a downside like range reduction and damage reduce.

    Even for you this is an extremly ******ed post...
  • k9madrushk9madrush Member Posts: 534 Bounty Hunter
    edited May 2015
    daze and stun gets half duration in pvp why dont they implement it on all sorts of control that would be fair... ofc who wants a fair game anyway?
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  • lucifron44lucifron44 Member Posts: 417 Arc User
    edited May 2015
    Too much cc for a ranged class, I thought the thread was about TR. TR keeps you smoked, stunned, slowed, dazed, blind. CW? Well the TR will deflect the cc spell. In the rare occurrence when the deflect will fail, he will CantCatchMe it. And that's if the CW sees him in the first place, and can actually cast a spell at all.
    Russian leaderboard first page. The proof.
  • lerdocixlerdocix Member Posts: 897 Arc User
    edited May 2015
    I'd say they have too much damage for all the control they have.
  • x3n0forumx3n0forum Member Posts: 44 Arc User
    edited May 2015
    lerdocix wrote: »
    I'd say they have too much damage for all the control they have.
    Yeah, that's probably part of the problem. Of the 3 specs, only oppressors are geared towards control (and are pretty good at it I might add), meaning that most wizards out there are geared to gib people as fast as possible while applying a decent amount of control (well, enough to perform said gibbing).

    To be honest, I'm not sure how I would rework the CW trees at this point, all I know is that I would tone down Storm Spell.
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited May 2015
    Well, ty to OP for my new forum sig I suppose.
  • rustlordrustlord Member Posts: 1,454 Arc User
    edited May 2015
    Control wizard too controlling, trickster rogue to tricky...lol

    +10tomatoes

    People really do complain nowadays; "clerics heal," "control wizards control-ly," "tanks are...tanky,"... GWFs got big ____fillintheblanks___.

    /nuffsaid
  • hypervoreianhypervoreian Member Posts: 1,036 Arc User
    edited May 2015
    The evil CW horde ,for one more time ,attacked the thread and derailed the polite conversation.

    The same CWs that attack the HR trapers ,"strikers have too much control for a striker type class" ,want their controlllers to be n1 DPS.

    Two standards here.
    Hypocricy.

    Truth is,99% of CWs out there are specced for DPS and yet have enough control.
    Oppressor should have a litle bit more control but its damage should be halved.

    Rene and thaum should keep their insane DPS but their control should be reduced.

    At that point CW class is:

    More tanky than all other classes with shield on tab.paladin is the exception
    N1 DPS .
    N1 control.

    This is not just right.

    Known broken mechanics ,feats and powers of CWs.

    Storm spell.
    2 20k procs with in 2 secs.Cheap gamepley.

    Shield on tab.
    With broken R1 shield 90% of CWs are more tanky than 905 of GFs.

    EoTS that provide 8 secs critical.Tr number 2.



    Cws continue to ignore 66% of tenacity for control purposes.
    Cws should stop crying and face the truth about their broken class.

    The library has became a nest where all evil breed.I hope the devs at some mod introduce forum strongholds just like guilds.I am sure all Barracks would love to tear dawn for ever Library ,the lair epitomy of unholy and evil .....
  • quspivquspiv Member, NW M9 Playtest Posts: 1,087 Arc User
    edited May 2015
    CW's CC is fine but it got way too much dps and on short cd on top of that, which makes Warlock useless, since CW does everything better.
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  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited May 2015
    CW is tankier than GF? GF has constant 80% DR if played defensively until they use shield, then it is 80% from shield and 80% taken from the 20% left after shield Dr is applied.

    CW is a powerhouse class among powerhouse classes.
  • hypervoreianhypervoreian Member Posts: 1,036 Arc User
    edited May 2015
    CW is tankier than GF? GF has constant 80% DR if played defensively until they use shield, then it is 80% from shield and 80% taken from the 20% left after shield Dr is applied.

    CW is a powerhouse class among powerhouse classes.

    80% DR with out shield? man best defensive GFs out there can hardly reach 36% DR.....36 to 80 is wayy way long.In any case in any mod ,GF could barely reach 53% DR as a human.


    "80% from shield and 80% taken from the 20% left after shield Dr is applied. "

    man are you speaking for GF?If you do then you are awfully wrong.As said Gf has 35% max DR in mod6.That DR is easily mitigated to zero by a number of enchantements and enemy toon feats.

    GF shield offers a limited time and angle protection.180 degrees ,8 secs.If not GFs would dominate,but that does not happen ,it is your class (CW) that dominates.

    In any case it strikes me negatively that a premade member,as you,joined in june 2013,has such huge misconception about GF.
  • obsydian666obsydian666 Member Posts: 329 Arc User
    edited May 2015
    80% DR with out shield? man best defensive GFs out there can hardly reach 36% DR.....36 to 80 is wayy way long.In any case in any mod ,GF could barely reach 53% DR as a human.


    "80% from shield and 80% taken from the 20% left after shield Dr is applied. "

    man are you speaking for GF?If you do then you are awfully wrong.As said Gf has 35% max DR in mod6.That DR is easily mitigated to zero by a number of enchantements and enemy toon feats.

    GF shield offers a limited time and angle protection.180 degrees ,8 secs.If not GFs would dominate,but that does not happen ,it is your class (CW) that dominates.

    In any case it strikes me negatively that a premade member,as you,joined in june 2013,has such huge misconception about GF.

    Actually good GF kills CW in 1 rotation, i don't know why you are complaining on anything about GF ;)
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