next is u quit and we get less mouthbreathers when doing random q.
fan boy extraordinaire. It's comical and tragic at the same time. This guy is the descendant of the watch officer of the Titanic. I can only guess they are blind and or a drunk. Oblivious to the fact that a giant iceberg in about to sink the grandest most wonderful well built modern marvel evah!
One can only hope the fanboys will finally use their brain cells. The problem is not people criticizing tons of bugs, exploits and MODs looking like they were ctrl+c ctrl+v from existing content. The problem is people who think it's ok and trying to shut down the criticism. As long as there are people defending the HAMSTER players are offered - the HAMSTER will keep coming.
You know that he is right, I know that he is right, Everyone knows that he is right. So shut the **** up and get the **** out.
Say's an awfully lot about the condition of your beloved floating HAMSTER of a game when the fan boys are beaten over the head by more negative feedback on their own forums than you see them being defended. The game is just waiting for someone to pull the handle to flush it down,
fan boy extraordinaire. It's comical and tragic at the same time. This guy is the descendant of the watch officer of the Titanic. I can only guess they are blind and or a drunk. Oblivious to the fact that a giant iceberg in about to sink the grandest most wonderful well built modern marvel evah!
Only with the essential difference, that the sinking of a ship kills people, the sinking of a game does not. So the comparison does not really work.
One can only hope the fanboys will finally use their brain cells. The problem is not people criticizing tons of bugs, exploits and MODs looking like they were ctrl+c ctrl+v from existing content. The problem is people who think it's ok and trying to shut down the criticism. As long as there are people defending the HAMSTER players are offered - the HAMSTER will keep coming.
Those "fanboys" who try to shut the criticism down are providing productive criticism, good feedback and nice ideas themselves.
What they try to shut down (and what gets locked by the admins) is ranting, insulting and unproductive criticism, because that does not help in any way. Instead it partly even harms the game.
If you want your opinion to get recognised, then try something that does not insult and provides more than just a subjective opinion. Facts and stats can help, detailed information and alternative ideas. Then you won't be silenced.
And if PW still does not take your advice to heart, then you won't be able to change it. Not by arguments, not by crying, not by insulting and not by telling everyone how miserable you are. Then it's time to be consequent and just go.
khimera906Member, NW M9 PlaytestPosts: 898Arc User
edited May 2015
Come one boys and girls, this game is in agony - it's been like that since before M6 - and all you can do is stick your fingers in your ears and close your eyes and go "No, I can't hear anything. All is well, all is well." Are your noses are so far up Cryptic's HAMSTER$ that you can't even see Neverwinter crumbling down around you? People are making these dramatic posts in the hope that someone at Cryptic really cares are will do something about it. These people really care about Neverwinter and they want to see the game doing well. They don't want to leave the game.
I hate dancing with Lady Luck. She always steps on my toes.
Everybody knows the game is in a complete and utter mess right now( the PC version is , no idea about the XBone version ) but making post after post/thread after thread pointing that out will not accomplish anything unfortunately.
Come one boys and girls, this game is in agony - it's been like that since before M6 - and all you can do is stick your fingers in your ears and close your eyes and go "No, I can't hear anything. All is well, all is well." Are your noses are so far up Cryptic's HAMSTER$ that you can't even see Neverwinter crumbling down around you? People are making these dramatic posts in the hope that someone at Cryptic really cares are will do something about it. These people really care about Neverwinter and they want to see the game doing well. They don't want to leave the game.
Quote neirgara:
"Those "fanboys" who try to shut the criticism down are providing productive criticism, good feedback and nice ideas themselves.
What they try to shut down (and what gets locked by the admins) is ranting, insulting and unproductive criticism, because that does not help in any way. Instead it partly even harms the game.
If you want your opinion to get recognised, then try something that does not insult and provides more than just a subjective opinion. Facts and stats can help, detailed information and alternative ideas. Then you won't be silenced.
And if PW still does not take your advice to heart, then you won't be able to change it. Not by arguments, not by crying, not by insulting and not by telling everyone how miserable you are. Then it's time to be consequent and just go.
@neirgara: stop flooding the thread with the same posts.
"If you want your opinion to get recognised, then try something that does not insult and provides more than just a subjective opinion. Facts and stats can help, detailed information and alternative ideas". You're problably blind. Check the game forum for the past 6 months. All of those has been given. Result? We are offered worst HAMSTER than before.
PWE doesn't care? And will keep offering HAMSTER? It will just loose income while people move to games, where publishers CARE about the QUALITY of their products.
Say's an awfully lot about the condition of your beloved floating HAMSTER of a game when the fan boys are beaten over the head by more negative feedback on their own forums than you see them being defended. The game is just waiting for someone to pull the handle to flush it down,
then stfu and gtfo and dont let the door hit your brain on your way out, the game improved a lot in mod6
Paladin Master Race
0
vinceent1Member, NW M9 PlaytestPosts: 1,264Arc User
edited May 2015
tricky mod 6 divided players, who were United front before. Some hardcores are happy, they have challange back, but they usually have leadership armies, they dont pay a dollar anymore. Game should be casual, as were for a long time and many hardcores are already gone, finding hardcore exp at different games and dont come back. Neverwinter should breath from more casual money, newbies buying first strong mounts or companions or base gear, packs. at least cryptic can give us double ref event to catch up overbuffed content
You should have seen it coming. Since mod 1 it wasn't exactly a secret this game will only go down. Module after module getting worse. You know there are 6 mods so far and not even another serious instance on which you can earn. Because of that pve is dead for a long time. I don't even consider remade instances because it is just making me laugh. PVE is too boring and not worth making. PVP is with too much broken classes now as gf, cw, op. Result is simple people have nothing to do in this game so they quit. It will get worse with each mod.
Tairev-TR(All kind of killing tools) Asha-DC(Faithful-Anointed Champion) Vilgefortz-CW(Thaumaturge-balance)
then stfu and gtfo and dont let the door hit your brain on your way out, the game improved a lot in mod6
The areas of improvement appear to be well disguised, so much so that the Lead Developer had to issue a public apology for Mod 6.
One thing it was not, was an expansion. Ok a new class was introduced, but new classes are regularly introduced in mmo games without anything else changing. They are not reliant on expansions.
So to content in this module:
Mod 6 was a delaying mechanic, that's all. It is there to delay people completing the end zone campaigns, delay running Tiamat, dungeons, and so on.
And for those who have already finished all the campaigns? - it's back to doing exactly what you where doing before Mod 6.
Expansions expand, they introduce new content, new dungeons, new instances. In this case Mod 6 is actually a contraction, as content has been removed.
The only area that Mod 6 has expanded is the number of bugged skills and feats. Improvements? - not in this Mod.
...............vote for your favourite expansion.......... "Mod 6. Oh my f****** god. It gutted the game pure and simple. And what wasn't gutted was messed up by the poorly thought out new level cap and equip. The game never recovered from that atrocity". ..............not this one then.............
You should have seen it coming. Since mod 1 it wasn't exactly a secret this game will only go down. Module after module getting worse. You know there are 6 mods so far and not even another serious instance on which you can earn. Because of that pve is dead for a long time. I don't even consider remade instances because it is just making me laugh. PVE is too boring and not worth making. PVP is with too much broken classes now as gf, cw, op. Result is simple people have nothing to do in this game so they quit. It will get worse with each mod.
while the game was getting worse from mods 1 to 5(with 4 and 5 being especially bad), 6 made it much better, and the mods do improve on some things and add stuff ppl asked for, though they did f up more than they improved
1&2 - artifacts, campaign and boss fights that werent an add fest
3 - open world PvP, HE(additional random content to reduce monotony of daily grind) top end gear you can gain even if you dont run dungeons
4 - Artifact weapons, was nice idea at start though with too many artifacts it became HAMSTER, added some use to old maps
5 - tried to add raid, but failed at that, rest of it was **** though
And for those who have already finished all the campaigns? - it's back to doing exactly what you where doing before Mod 6.
actually no, i finally have returned to doing dungeons, smth i hadnt done since mod2(with exception of eLoL) and i finally get to find actual gear in dungeons instead of gear progression consisting of throwing little stones into items 1 at a time and repeat in 26451516 times
If it had no bugs and no lag, maybe I could have stomached it. But the combination of bugs, lag, grind, recycled zones, poorly balanced combat .. ehhh.
I'm just mining AD now hoping they fix it so I can come back.
The areas of improvement appear to be well disguised, so much so that the Lead Developer had to issue a public apology for Mod 6.
One thing it was not, was an expansion. Ok a new class was introduced, but new classes are regularly introduced in mmo games without anything else changing. They are not reliant on expansions.
So to content in this module:
Mod 6 was a delaying mechanic, that's all. It is there to delay people completing the end zone campaigns, delay running Tiamat, dungeons, and so on.
And for those who have already finished all the campaigns? - it's back to doing exactly what you where doing before Mod 6.
Expansions expand, they introduce new content, new dungeons, new instances. In this case Mod 6 is actually a contraction, as content has been removed.
The only area that Mod 6 has expanded is the number of bugged skills and feats. Improvements? - not in this Mod.
Module 6 is not the greatest module, no. I'll agree with that, but honestly, it's hardly meant to be much of anything on its own. It's simply the beginning of trying to rework everything to be able to handle future content.
It's not as if they simply looked at everyone having fun and went "Let's stop their fun with this module! Yeah, that'll show them!". No. That's stupid. What this module is, is basically an entire rework of endgame.
The 60-70 zones being reused. Even if I like it, as it's a chance to revisit an area, I understand why a lot of people don't. But honestly, with such a massive rework, I doubt they necessarily had the time to do more than one new adventure zone. Spinward Rise is not a reused area. It may lag, but it's not reused. The zones being reused in it is kind of lazy, though.
The dungeons? I'll say nothing of the difficulty, and comment on a lot of them being taken out. This was something I figured people would get mad at, but taking them out was probably for the best. Just beefing up the enemies in them would have been a disaster, and they've mentioned that they were going to rework them. Really, it seems like the current dungeons are the ones they got done with first, and that they were the simplest to redo.
The stat effectiveness change? That was desperately needed. We were hitting every cap but Power and Health way too easily. They tried to make difficult content, but to my knowledge, there was nothing too hard outside of Shores of Tuern Epic in Mod 5. Maybe an instance or two when soloing. That's it. Our stats were way too high for anything but end-game, basically.
A lot of these are still things that would HAMSTER people off. It's like getting a huge nerf and getting nothing in return. Overall for the state of the game, in the end, if they do this right, it'll be better off. But for now, or if they mess it up in the future, then it'll simply spell the end. I do have cautious optimism about this, however. Just remember that, despite everything right now, that they weren't done just with Module 6.
However, they really should get on with fixing the powers and feats. At least Rank 4s are going to be hopefully fixed soon.
vinceent1Member, NW M9 PlaytestPosts: 1,264Arc User
edited May 2015
mod 6 was released month ago, they should tell us on what they working. than we can be patient that our issue is adressed and wait for fix. and its far from to be sure issues are adressed in reasonable amount of time as we all know. its that simple
player : I have issue A .
Dev : working on issue.
than player wait
or
Player has issue A.
dev: we dont consider that an issue
player should decide what to do
is this another Burkaanc account? it looks like a lot of April accounts are defending him.
Or maybe i was just reading forums just now because game turned to complate **** and when is saw your stupid post i logged in just to **** on you, you ****ing idiot.
0
khimera906Member, NW M9 PlaytestPosts: 898Arc User
"Those "fanboys" who try to shut the criticism down are providing productive criticism, good feedback and nice ideas themselves.
What they try to shut down (and what gets locked by the admins) is ranting, insulting and unproductive criticism, because that does not help in any way. Instead it partly even harms the game.
If you want your opinion to get recognised, then try something that does not insult and provides more than just a subjective opinion. Facts and stats can help, detailed information and alternative ideas. Then you won't be silenced.
And if PW still does not take your advice to heart, then you won't be able to change it. Not by arguments, not by crying, not by insulting and not by telling everyone how miserable you are. Then it's time to be consequent and just go.
Really? Is that really how it is? To me is just looks like empty words ... How do you explain modules 5 and 6. Is that listening to any constructive feedback?
And yes, I hope it harms the game enough so that people running this monkey HAMSTER start to listen
I hate dancing with Lady Luck. She always steps on my toes.
then stfu and gtfo and dont let the door hit your brain on your way out, the game improved a lot in mod6
80% of players think current game is a disaster - and it's only from forum poll. Check in game, especially main chat. It's hard to miss very harsh words against cryptic and pwe and people complaining. But yeah, according to few pwe moonkey fanboys, the game is "improving". It improves so much, that people decide to stop playing it.
Such stupidity should be punished with electric shock therapy.
Comments
next is u quit and we get less mouthbreathers when doing random q.
One can only hope.
fan boy extraordinaire. It's comical and tragic at the same time. This guy is the descendant of the watch officer of the Titanic. I can only guess they are blind and or a drunk. Oblivious to the fact that a giant iceberg in about to sink the grandest most wonderful well built modern marvel evah!
One can only hope the fanboys will finally use their brain cells. The problem is not people criticizing tons of bugs, exploits and MODs looking like they were ctrl+c ctrl+v from existing content. The problem is people who think it's ok and trying to shut down the criticism. As long as there are people defending the HAMSTER players are offered - the HAMSTER will keep coming.
Say's an awfully lot about the condition of your beloved floating HAMSTER of a game when the fan boys are beaten over the head by more negative feedback on their own forums than you see them being defended. The game is just waiting for someone to pull the handle to flush it down,
Only with the essential difference, that the sinking of a ship kills people, the sinking of a game does not. So the comparison does not really work.
Those "fanboys" who try to shut the criticism down are providing productive criticism, good feedback and nice ideas themselves.
What they try to shut down (and what gets locked by the admins) is ranting, insulting and unproductive criticism, because that does not help in any way. Instead it partly even harms the game.
If you want your opinion to get recognised, then try something that does not insult and provides more than just a subjective opinion. Facts and stats can help, detailed information and alternative ideas. Then you won't be silenced.
And if PW still does not take your advice to heart, then you won't be able to change it. Not by arguments, not by crying, not by insulting and not by telling everyone how miserable you are. Then it's time to be consequent and just go.
Come one boys and girls, this game is in agony - it's been like that since before M6 - and all you can do is stick your fingers in your ears and close your eyes and go "No, I can't hear anything. All is well, all is well." Are your noses are so far up Cryptic's HAMSTER$ that you can't even see Neverwinter crumbling down around you? People are making these dramatic posts in the hope that someone at Cryptic really cares are will do something about it. These people really care about Neverwinter and they want to see the game doing well. They don't want to leave the game.
Quote neirgara:
"Those "fanboys" who try to shut the criticism down are providing productive criticism, good feedback and nice ideas themselves.
What they try to shut down (and what gets locked by the admins) is ranting, insulting and unproductive criticism, because that does not help in any way. Instead it partly even harms the game.
If you want your opinion to get recognised, then try something that does not insult and provides more than just a subjective opinion. Facts and stats can help, detailed information and alternative ideas. Then you won't be silenced.
And if PW still does not take your advice to heart, then you won't be able to change it. Not by arguments, not by crying, not by insulting and not by telling everyone how miserable you are. Then it's time to be consequent and just go.
"If you want your opinion to get recognised, then try something that does not insult and provides more than just a subjective opinion. Facts and stats can help, detailed information and alternative ideas". You're problably blind. Check the game forum for the past 6 months. All of those has been given. Result? We are offered worst HAMSTER than before.
PWE doesn't care? And will keep offering HAMSTER? It will just loose income while people move to games, where publishers CARE about the QUALITY of their products.
then stfu and gtfo and dont let the door hit your brain on your way out, the game improved a lot in mod6
Asha-DC(Faithful-Anointed Champion)
Vilgefortz-CW(Thaumaturge-balance)
The areas of improvement appear to be well disguised, so much so that the Lead Developer had to issue a public apology for Mod 6.
One thing it was not, was an expansion. Ok a new class was introduced, but new classes are regularly introduced in mmo games without anything else changing. They are not reliant on expansions.
So to content in this module:
Mod 6 was a delaying mechanic, that's all. It is there to delay people completing the end zone campaigns, delay running Tiamat, dungeons, and so on.
And for those who have already finished all the campaigns? - it's back to doing exactly what you where doing before Mod 6.
Expansions expand, they introduce new content, new dungeons, new instances. In this case Mod 6 is actually a contraction, as content has been removed.
The only area that Mod 6 has expanded is the number of bugged skills and feats. Improvements? - not in this Mod.
"Mod 6. Oh my f****** god. It gutted the game pure and simple. And what wasn't gutted was messed up by the poorly thought out new level cap and equip. The game never recovered from that atrocity".
..............not this one then.............
while the game was getting worse from mods 1 to 5(with 4 and 5 being especially bad), 6 made it much better, and the mods do improve on some things and add stuff ppl asked for, though they did f up more than they improved
1&2 - artifacts, campaign and boss fights that werent an add fest
3 - open world PvP, HE(additional random content to reduce monotony of daily grind) top end gear you can gain even if you dont run dungeons
4 - Artifact weapons, was nice idea at start though with too many artifacts it became HAMSTER, added some use to old maps
5 - tried to add raid, but failed at that, rest of it was **** though
actually no, i finally have returned to doing dungeons, smth i hadnt done since mod2(with exception of eLoL) and i finally get to find actual gear in dungeons instead of gear progression consisting of throwing little stones into items 1 at a time and repeat in 26451516 times
I'm just mining AD now hoping they fix it so I can come back.
Module 6 is not the greatest module, no. I'll agree with that, but honestly, it's hardly meant to be much of anything on its own. It's simply the beginning of trying to rework everything to be able to handle future content.
It's not as if they simply looked at everyone having fun and went "Let's stop their fun with this module! Yeah, that'll show them!". No. That's stupid. What this module is, is basically an entire rework of endgame.
The 60-70 zones being reused. Even if I like it, as it's a chance to revisit an area, I understand why a lot of people don't. But honestly, with such a massive rework, I doubt they necessarily had the time to do more than one new adventure zone. Spinward Rise is not a reused area. It may lag, but it's not reused. The zones being reused in it is kind of lazy, though.
The dungeons? I'll say nothing of the difficulty, and comment on a lot of them being taken out. This was something I figured people would get mad at, but taking them out was probably for the best. Just beefing up the enemies in them would have been a disaster, and they've mentioned that they were going to rework them. Really, it seems like the current dungeons are the ones they got done with first, and that they were the simplest to redo.
The stat effectiveness change? That was desperately needed. We were hitting every cap but Power and Health way too easily. They tried to make difficult content, but to my knowledge, there was nothing too hard outside of Shores of Tuern Epic in Mod 5. Maybe an instance or two when soloing. That's it. Our stats were way too high for anything but end-game, basically.
A lot of these are still things that would HAMSTER people off. It's like getting a huge nerf and getting nothing in return. Overall for the state of the game, in the end, if they do this right, it'll be better off. But for now, or if they mess it up in the future, then it'll simply spell the end. I do have cautious optimism about this, however. Just remember that, despite everything right now, that they weren't done just with Module 6.
However, they really should get on with fixing the powers and feats. At least Rank 4s are going to be hopefully fixed soon.
player : I have issue A .
Dev : working on issue.
than player wait
or
Player has issue A.
dev: we dont consider that an issue
player should decide what to do
Or maybe i was just reading forums just now because game turned to complate **** and when is saw your stupid post i logged in just to **** on you, you ****ing idiot.
And yes, I hope it harms the game enough so that people running this monkey HAMSTER start to listen
80% of players think current game is a disaster - and it's only from forum poll. Check in game, especially main chat. It's hard to miss very harsh words against cryptic and pwe and people complaining. But yeah, according to few pwe moonkey fanboys, the game is "improving". It improves so much, that people decide to stop playing it.
Such stupidity should be punished with electric shock therapy.