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End Game Difficulty is insane! (also: Where did all the GFs go?!)

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Comments

  • instynctiveinstynctive Member, NW M9 Playtest Posts: 1,885 Arc User
    edited April 2015
    Whatever, dude.

    Players like you are the reason that DCs get kicked from PuGs before the dungeon/skirmish/whatever even starts.
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    "...I grab my wiener and charge!" - ironzerg79
  • ichimaruginxichimaruginx Member, NW M9 Playtest Posts: 230 Arc User
    edited April 2015
    No it's those DC that don't heal :) And I do heal. You don't need the capstone and feats to heal, you need right stats and skill. I run a hybrid.
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    edited April 2015
    I'm not touching my GF until I can get a handle on Mod 6. My s HRs come first and only just got my first one to lvl 70. I rolled a GF back in Mod 4 when they were still scarce-ish. Then suddenly GF became FotM and now they are mostly scattered to the four winds again. I foresee much pain during the lvling process though and not looking forward to it.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • instynctiveinstynctive Member, NW M9 Playtest Posts: 1,885 Arc User
    edited April 2015
    No it's those DC that don't heal :) And I do heal. You don't need the capstone and feats to heal, you need right stats and skill. I run a hybrid.

    "those DC that don't heal". You mean self-proclaimed "DPS DCs"? And suddenly you've gone from being a "DPS DC" to a "hybrid"? Seriously.. make up your mind.
    header.png
    "...I grab my wiener and charge!" - ironzerg79
  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited April 2015
    My GF is in PvP, i am kind of tired of PvE. My GF won't be a party-pet, buff slave, ever... just because people cried for more/harder group content on the forums. So PvP is the only option left. And i have to admit, the PvP community isn't as bad as i thought they would be.

    I'm still kind of a beginner, but i practice a lot. Only wish i could get seals of triumph... (Hi devs!)

  • learch123learch123 Member Posts: 514 Bounty Hunter
    edited April 2015
    i dont know where this guy for real or a dev people need to rember this is not just a game for the top 10% its a game for everyone and if you only cater to the top 10% the rest will get left out
    we need dungeone to be nerfed by 25% as it stand now no lv 70 in leveling gear can do any t2 and only a t1 if they are in a group of 2.5s
    the gs is broke the dungouns are over the top mobs that hit for 1mil realy
  • katbozejziemikatbozejziemi Member, NW M9 Playtest Posts: 856 Arc User
    edited April 2015
    The Righteous Path is for your DC's survivability, not DPS.
    There is literally not a single feat in that tree that has anything to do with survivability.
  • aulduronaulduron Member, NW M9 Playtest Posts: 1,351 Arc User
    edited April 2015
    If you want DPS, go make a DPS character

    They did. They made a Righteous DC.
  • katbozejziemikatbozejziemi Member, NW M9 Playtest Posts: 856 Arc User
    edited April 2015
    prettycelt wrote: »
    mjytresz wrote: »
    This game is 100% balanced.

    Maybe it WAS, pre-mod 6. Now? No f-ing way. Agree to disagree with prejudice.

    It's balanced. Everyone is equal when they're dead.
  • faltiigrimfaltiigrim Member Posts: 39 Arc User
    edited April 2015
    diogene0 wrote: »
    I play a DC and the game is still quite easy. Solo stuff just takes a lot longer, and T1 dungeons are fairly easy too.

    If you are experiencing success in random queues, with people who are rocking 1600-1800 ilvls, in the T1 dungeons, then I would love to hear some of your secrets. Because that is what the dungeons need to be tuned for - fresh level 70s in the starter gear they will have from finishing Spinward Rise (so blue armor, a few greens, rank 5 and 6 enchants, new artifact and offhand). And they are most certainly not tuned for that. At all. Not even close.
  • ichimaruginxichimaruginx Member, NW M9 Playtest Posts: 230 Arc User
    edited April 2015
    "those DC that don't heal". You mean self-proclaimed "DPS DCs"? And suddenly you've gone from being a "DPS DC" to a "hybrid"? Seriously.. make up your mind.

    Hybrid as in my build which goes both ways. My feats are DPS and I mainly DPS but can heal when needed. So yes, I count myself as DPS DC because I was saying it as "DPS DC= RIGHTEOUS DC". FOR YOUR CLARIFICATION. Those "those DC that don't heal" just don't heal. Period. Just tell them nicely to heal when you need a healer and if they don't, kick them, that's what I do. Get over it.

    And guess what? SW can heal premod6 and now pally can heal too. Anyone expect all of them to heal?? NO. Just because the only thing DC can do for the longest time is healing so people just get used to it and expect that. Time for a mind change and stop complaining. If 1 DC don't heal and you need a healer, get a HEALER. Shout HEALER in /lfg NOT DC.
  • ichimaruginxichimaruginx Member, NW M9 Playtest Posts: 230 Arc User
    edited April 2015
    Well to the OP, the difficulty is because of the 1 shots which are highly unfair. And I did notice a reduction of GFs from my friend lists over the module. All people only needed them for are CN and FH for the longest time so I'm not surprised but I do miss them and prefer to run with one always. Lots of GFs sub-mained a GWF or CW because of the difficulty in getting groups pre-mod6.
  • pointsmanpointsman Member Posts: 2,327 Arc User
    edited April 2015
    Yeah this mod does suck for any DC that doesn't want to be a healbot.

    I leveled my DC before the big rework, the old Faithful tree, and it was a nightmare. Doing dailies was hazardous and slow. Then they re-worked the DC with the new and improved Righteous tree and it was awesome, I instantly respecced to that and everything became much more doable. (And no I didn't have a 20k+++ DC, the highest GS I got was something like 16k.) Now, though, it seems that the only DC that will be wanted is a healbot. So I just stand there and spam Astral Seal, Astral Shield and Bastion of Health? How awful.

    Thank heavens the seal gear is bind to account so that maybe I can use one of my chars to get the gear for all of them.
  • allanondallanond Member Posts: 15 Arc User
    edited April 2015
    One of my biggest pet peeves that I see is "DPS Cleric".

    Clerics are healers. Yes, they have capability for massive damage, but healing/buffing/debuffing should always ALWAYS come first. That is the cleric's job. If you want DPS, go make a DPS character.

    THANK YOU!! I do play a GF, seen the post about not many of us being around anymore, very true. Who wants to play with teams that do get one-shotted because they don't gear and then never receive healing because people think that clerics should dps instead of heal? I like the new mod, but think a "difficulty level" should have been used instead of upping damage on everything. Now if you don't get a grp of former 22k GS+ no healing DC can keep the team up.
  • instynctiveinstynctive Member, NW M9 Playtest Posts: 1,885 Arc User
    edited April 2015
    Hybrid as in my build which goes both ways. My feats are DPS and I mainly DPS but can heal when needed. So yes, I count myself as DPS DC because I was saying it as "DPS DC= RIGHTEOUS DC". FOR YOUR CLARIFICATION. Those "those DC that don't heal" just don't heal. Period. Just tell them nicely to heal when you need a healer and if they don't, kick them, that's what I do. Get over it.

    And guess what? SW can heal premod6 and now pally can heal too. Anyone expect all of them to heal?? NO. Just because the only thing DC can do for the longest time is healing so people just get used to it and expect that. Time for a mind change and stop complaining. If 1 DC don't heal and you need a healer, get a HEALER. Shout HEALER in /lfg NOT DC.

    I don't have to shout HEALER in /lfg. I am one.

    And the Paladin is a joke. Actually, the DC is a joke. None of this game is actually D&D, just uses the logo.
    header.png
    "...I grab my wiener and charge!" - ironzerg79
  • allanondallanond Member Posts: 15 Arc User
    edited April 2015
    Roll a dps toon then, DC's are meant to heal.
  • ichimaruginxichimaruginx Member, NW M9 Playtest Posts: 230 Arc User
    edited April 2015
    Yeah dailies used to be a pain! *high fives* I respecc from the healbot faithful to the instant righteous was reworked too.

    Tho I really don't get why they only want Healing DCs... DC's DPS is not bad. Compared to CW maybe not as good but we are up to par with other classes pretty much. I had run with 2 DCs countless times, taking turns to heal and DPS, was nice to actually get the chance to dps and do anything other than healing. All during mod5 tho.

    But yeah this mod DO kinda want ALL DCs to just heal.. *sighs* Well it's still doable using DPS DC to do healing in T1s as long as you don't lag too much. Will try T2 and see... :(
  • hargoodhargood Member, NW M9 Playtest Posts: 13 Arc User
    edited April 2015
    I too am a Guardian Fighter Main. I have mixed emotions about the difficulty. It's very hard, but at the same time I don't want it to change. I kind of want it to be hard.

    However, on the subject that this thread has turned into about "DCs": Do you guys think when a Cleric it throwing his lil bolts at the boss that it's only for dps purposes?!?!

    Seriously guys: Restoration Druid, Devoted Cleric: NOT the same Thing... This .... is .... not ...WoW.

    There are no "Get out of jail free cards" the DC's aren't pushing because they just don't feel like helping you out. Clerics in this game are nothing like any other healer in any other game.

    and Believe it or not, the Clerics in this game want to finish these dungeons JUST as MUCH as you do. So keeping things going well is in their best interests.
  • gogu79gogu79 Member Posts: 70 Arc User
    edited April 2015
    I want to ask something
    how should get seals and items from dungeons if i cant go inside
    i have 1900 rp and all who made dungeons want only 2500 rp gear + even if i use queue when i get in i got instant kick ppl from inside want high rp too
    how to lvl up my rp if can do dungeons?
    remove this ***** kick sistem!
    Dragons? On MY Way !!
  • ichimaruginxichimaruginx Member, NW M9 Playtest Posts: 230 Arc User
    edited April 2015
    Get the lvl 61 gear from WoD store OR use seal and get pvp gear Burning set. And then try to run with guildies or a bunch of friends which will help you. :)
  • mrvincent1959mrvincent1959 Member, NW M9 Playtest Posts: 740 Arc User
    edited April 2015
    TC - When you hit level 70 your goal should be to get Seal Of The Elements so you can get decent gear. You are given some for free. SO it's a start.

    How do you get Seal Of The Elements? Well, you either have friends that carry you in T1 dungeons or you scrounge around doing Skirmishes until you get enough to start buying gear. I did countless Kessels runs in order to get most of my Seals. Eventually you will have all your decent blue gear.

    The real problem with dungeons is that the 2000(T2) tier dungeons should really be 3000(T3) tier for entry. Its almost like they missed a transition set of dungeons to get us from T1 to T2 to T3. Most people who can complete TOS/GWD/CC did it by exploiting, and even with exploits, those dungeons are almost impossible. I saw people trying to do this on TwitchTV.

    The DC's best abilities are with its buff/debuff as primary and healing as secondary.
    twitch.tv/kaligold
  • pointsmanpointsman Member Posts: 2,327 Arc User
    edited April 2015
    allanond wrote: »
    Roll a dps toon then, DC's are meant to heal.

    Guess what, we have different feat paths and paragon paths that allow characters of all classes to explore different build options without pigeon-holing them into one and only one role.
  • flambridgeflambridge Member, NW M9 Playtest Posts: 191 Arc User
    edited April 2015
    Guys, seriously, you can only be kidding.
    D&D was never a solo game. Neverwinter Nights and Baldur's Gate were fu *** difficult, if you play solo.
    You talk about "killing the King Fomarian" as if "go to fast food." That's wrong. :rolleyes:

    Also.
    The mod 6 is not yet complete, we have wait for rest of the implements to take a position.
  • pointsmanpointsman Member Posts: 2,327 Arc User
    edited April 2015
    flambridge wrote: »
    Guys, seriously, you can only be kidding.
    D&D was never a solo game. Neverwinter Nights and Baldur's Gate were fu *** difficult, if you play solo.
    You talk about "killing the King Fomarian" as if "go to fast food." That's wrong. :rolleyes:

    Also.
    The mod 6 is not yet complete, we have wait for rest of the implements to take a position.

    No it's not a "solo" game but it WAS a "solo-friendly" game, meaning, that you could still have a lot of fun doing quests and dailies solo. Now, that's much harder.
  • phoenix1021phoenix1021 Member Posts: 532 Arc User
    edited April 2015
    flambridge wrote: »
    Guys, seriously, you can only be kidding.
    D&D was never a solo game. Neverwinter Nights and Baldur's Gate were fu *** difficult, if you play solo.
    You talk about "killing the King Fomarian" as if "go to fast food." That's wrong. :rolleyes:

    Also.
    The mod 6 is not yet complete, we have wait for rest of the implements to take a position.

    D&D also never was a video game. It also doesn't require grinding for gear or levels and it also doesn't have static content.
    And I don't care about killing the fomorian king, I just want to survive to lowly zombie jumping me for half my hp.

    Mod 6 was delayed for a month and is now out for over a week and had 3 patches, and it's still not complete you say?
  • wovenmidnightwovenmidnight Member Posts: 11 Arc User
    edited April 2015
    almondum wrote: »
    I disagree with the OP.

    This Mod's difficulty is just fine, it's exactly what we wanted, to incentive the teamplay and persistance.
    Do not make the game easier, thanks.

    Almondum.

    I, personally, would like to be excluded from that "we". While I can not speak for anyone else, this added difficulty has taken a lot of enjoyment out f the game for me.
  • urlord283urlord283 Member, NW M9 Playtest Posts: 1,084 Arc User
    edited April 2015
    I just want to be able to run a daily dungeon...

    The level 70 daily's are killer and I have yes to be in a successful group.

    Heck

    The dragon heralds are still beyond me

    Urlord
  • bruceiferbruceifer Member Posts: 0 Arc User
    edited April 2015
    I, personally, would like to be excluded from that "we". While I can not speak for anyone else, this added difficulty has taken a lot of enjoyment out f the game for me.

    Exactly. Scratch me from that we as well
  • flambridgeflambridge Member, NW M9 Playtest Posts: 191 Arc User
    edited April 2015
    pointsman wrote: »
    No it's not a "solo" game but it WAS a "solo-friendly" game, meaning, that you could still have a lot of fun doing quests and dailies solo. Now, that's much harder.

    This was a mistake of the devs, not of D&D.
    The devs have "overpower" to players, and stood feels of "all is much easy."
    All this power was not for players, never was. Drizzt Do'Urden can't confront Valindra, alone.

    The DC, now, have to worry healing.
    The GF, now, have to worry tanking.
    The CW, now, no more "dungeon master control".

    This real is dificult of Neverwinter. (from lore)
  • pointsmanpointsman Member Posts: 2,327 Arc User
    edited April 2015
    urlord283 wrote: »
    I just want to be able to run a daily dungeon...

    The level 70 daily's are killer and I have yes to be in a successful group.

    Heck

    The dragon heralds are still beyond me

    Urlord

    Well I can manage to do one dragon herald per hour. And yeah I can't finish a daily dungeon either.
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