As long as there is one guy beside me for me to hit to gain divinity at mid node, i wont care whether i cant see the TR or not.
However, please nerve their damage and daze, the combo is way too overpowered (see my pic below). I dont think any sent DC have 70k+ HP at level 60 or 150k+ HP at level 70 to take that hit without dying.
To be able to go into stealth sure make them like wow rogues so they can be invis as long as they like but once they come out of stealth they cant get back into stealth until out of combat unless they have vanish ofc but then thats a 2 min cd. but these rogues... the permastealth tr's on neverwinter are a complete joke. I cant believe the devs were stupid enough to put this live I mean this is an mmo, in pvp on an mmo its suppose to be fair... the class's are supposed to be balanced.. how is a permastealth rogue balanced? you cant see it so you cant hit it and even when it is hitting you, you still cant see it, so im in a domination not just 1 domination im talking 70% of the dominations I do (keeping in mind when I play neverwinter i dont run about doing all the pve <font color="orange">HAMSTER</font> i literally play it like it was cod and spam domination all day so I do alot of dominations) there is permastealth and the permastealth will happily stand there and kill all 5 of our team by himself and there is nothing you can do about it because as I stated above you cant hit what is invis and he is always invis, it needs sorting and fast because if not I for 1 will be finding a new game to play
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drkbodhiMember, NW M9 PlaytestPosts: 2,378Arc User
edited April 2015
The sad thing is... that many TRs like to use this s a crutch. I for one like being a Whisper-knife Executioner, not because it is OP and I like exploiting a loophole and making it easy. I do it because it is different and it is the way I like to play.
When I played WoW... which I stopped in 2010...I was the only 'Honor amongst Thieves' built rogue on my server. A HaT build was all bout crits, and the more crits of the people with me, the more damage I would do. We got a lot of flack from the mainstream rogues because we did more damage and it was harder to play this build. Once mastered it was a beautiful thing.
Many of the people that play TRs like the easy route. I play it because I like the challenge of being something different than expected. Though many teammates, during matches, assume that I am a perma-stealth TR because that has become the norm in PvP.
Atwil "At" - Tiefling TR / Saardush - Black Dragonborn GWF / White - Tiefling OP
they have thought that after having halved dazing duration on scoundrel and nerfed executioner capstone to almost nothing and remove the pvp bonus set this was a owed change. gj
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All posts pending disapproval by Cecilia
However, please nerve their damage and daze, the combo is way too overpowered (see my pic below). I dont think any sent DC have 70k+ HP at level 60 or 150k+ HP at level 70 to take that hit without dying.
When I played WoW... which I stopped in 2010...I was the only 'Honor amongst Thieves' built rogue on my server. A HaT build was all bout crits, and the more crits of the people with me, the more damage I would do. We got a lot of flack from the mainstream rogues because we did more damage and it was harder to play this build. Once mastered it was a beautiful thing.
Many of the people that play TRs like the easy route. I play it because I like the challenge of being something different than expected. Though many teammates, during matches, assume that I am a perma-stealth TR because that has become the norm in PvP.
You are wrong. Making stealth useless was temporary nerf. Now stealth works as intended once more.
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