I get that there was a LOT of work already done with the NW port to console with the Chinese version. We're basically playing that version translated. But the UI just feels rushed.
- the menus are nice, I like em.
- the powers and abilities at the bottom, made to look like the xbox controller, just looks clunky and there is really no need to see it all the time. Streamline it and let us hide it. I know how I mapped my buttons after like 2 minutes of play.
- stamina bar needs to move to Portrait area in upper left(other forum poster mentioned this in a thread)
- I really don't see the need for the special ability arc next to my character in the middle of the screen, it's duplicated by the RB button at the bottom.
- chat...ugh.
- not directly UI, but let us zoom our characters. Least in town?
Developers, Cryptic....take a look at this
video. I'm not selling ESO, I'm just trying to give you ideas on how to present a UI port from PC to console. The video is well narrated. Watch it all because it shifts from first person view to third person view about 1:30 seconds in. The third person view will give you the ideas. See how the ability bar is flat, and actually is optional. See the cooldown bars come up only when needed. Etc etc.
Again, just trying to help. I'm enjoying the beta, reporting out on the forum, and twitching the entire time for my followers. A little polish on the UI will go a long way.
Comments
Anything that says Press (A) to accept or whatever it is at the bottom are pretty much unreadable cause most of it is cut off, keeps you guessing.
Anyone else ever been in a group and try to just greed roll all of the greens, but accidently push select+X one too many times? Turns out that's the same buttons I push to leave the party -_-.